DevMaster.net - Your source for game development
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]
Welcome Guest!


Are you interested in writing for us? Please click here for details.



OpenGL

Extensions
Topic Author Date Published
Using OpenGL's Vertex Buffer Extension (ARB_vertex_buffer_object)
This short tutorial explains how to use vertex buffers in OpenGL using the the ARB_vertex_buffer_object extension. This extension provides a method of storing vertex information in direct AGP memory which could drastically improve performance.
Luke Philpot 08/07/2003

General
Topic Author Date Published
Shadow Projection in OpenGL
This artilce explains how to create projected shadows in OpenGL. It also shows in detail the mathematical concepts related to the topic. Sample source code is included.
Phaetos 27/03/2003
Projective Shadows using Stencil Buffer
The author article shows the steps involved in rendering projective shadows in OpenGL using the stencil buffer. The article also talks about the advantages and disadvantages of this method.
Arne Olav Hallingstad 09/08/2003
Real-time Shadowing Techniques
This article discusses about various shadowing techniques, implementations, advantages, and disadvantages.
Kris Garrein 06/10/2003
A Survey of Real-time Shading Models
This article presents a survey of popular shading models used in 3D computer graphics and discusses their application to real-time applications, including games. Each shading model is analyzed in terms of computational costs, scalability, realism, applicability, advantages/disadvantages, and other factors.
Karsten Schwenk 14/04/2008



The Daily Image

The Daily Code Gem

By: Nicolas Capens
8 Comment(s)



Latest Forum Posts
Math & Physics:
Gravity center physics
(Today, 03:02pm)
DevMaster Lounge:
Fun With Raytracing!
(Today, 02:33pm)
Game Design:
Help with Text-Based Game
(Today, 02:03pm)
Math & Physics:
Array of points within an ellipse
(Today, 10:18am)
Graphics Theory & Programming:
Ray tracing triangles problem/question
(Today, 06:14am)
Graphics Theory & Programming:
GLUT vs SDL
(Nov/19 10:08pm)
Math & Physics:
Angle between 2 objects eg.
(Nov/19 01:44pm)
Personal Announcements:
LoseThos 64-bit Operating System V5.17 Released
(Nov/19 08:12am)
DevMaster Lounge:
Who wants to look at my picture
(Nov/19 07:55am)
DevMaster Lounge:
Ok, so who has Windows 7?
(Nov/18 08:28pm)







Copyright ©2003-2009, DevMaster.net. All rights reserved.