DevMaster.net - Your source for game development
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]
Welcome Guest!


Are you interested in writing for us? Please click here for details.



Artificial Intelligence

Pathfinding
Topic Author Date Published
An Introduction to Pathfinding
The author introduces the subject of pathfinding and explains about Dijkstra's Algorithm, which is one of the algorithms for finding the shortest path between two points.
Russell Long 16/07/2003

Genetic Algorithms
Topic Author Date Published
An introduction to Genetic Algorithms
This article introduces genetic algorithms and explains how they are related to game development and AI.
TheCell 21/07/2003
Genetic Algorithms: Explanation and Implementation Tradeoffs
This article delves into Genetic Algorithms theory and discusses various implementation tradeoffs.
Jeff Nye 19/05/2004

General
Topic Author Date Published
An Introduction to Finite State Machines
The article explains, provides tips and techniques, and gives an example to demonstrate the use and purpose of Finite State Machines.
Nathaniel Meyer 29/08/2004



The Daily Image

The Daily Code Gem

By: Nicolas Capens
8 Comment(s)



Latest Forum Posts
Math & Physics:
Gravity center physics
(Today, 03:02pm)
DevMaster Lounge:
Fun With Raytracing!
(Today, 02:33pm)
Game Design:
Help with Text-Based Game
(Today, 02:03pm)
Math & Physics:
Array of points within an ellipse
(Today, 10:18am)
Graphics Theory & Programming:
Ray tracing triangles problem/question
(Today, 06:14am)
Graphics Theory & Programming:
GLUT vs SDL
(Nov/19 10:08pm)
Math & Physics:
Angle between 2 objects eg.
(Nov/19 01:44pm)
Personal Announcements:
LoseThos 64-bit Operating System V5.17 Released
(Nov/19 08:12am)
DevMaster Lounge:
Who wants to look at my picture
(Nov/19 07:55am)
DevMaster Lounge:
Ok, so who has Windows 7?
(Nov/18 08:28pm)







Copyright ©2003-2009, DevMaster.net. All rights reserved.