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  The Code Gem Archive
Title of Code Author Category Comments Date Posted
String table for fast comparison of static strings Kenneth Gorking General Programming 10 Thu, 10 Jun 2010
Web-Based Real-Time Application Analysis Nicolas Capens General Programming 12 Tue, 3 Nov 2009
fast math expression parser v71 General Programming 26 Thu, 15 Oct 2009
VS Project Synch macro Wernaeh General Programming 5 Sat, 26 Sep 2009
SSE mat4 inverse Christophe Riccio General Programming 12 Tue, 11 Aug 2009
Stripping comments from Shader bytecodes Jesus de Santos Garcia General Programming 2 Fri, 16 Jan 2009
Log2 functions Jean-Francois Dube General Programming 8 Sat, 16 Aug 2008
Swizzle operator in C++ ! Enlight General Programming 21 Fri, 1 Aug 2008
Singleton handles Eric B General Programming 9 Sat, 8 Dec 2007
Exact aabb vs frustum culling v71 Graphics Theory & Implementation 4 Wed, 5 Dec 2007
C++ Pascal strings with placement new Nicolas Capens General Programming 10 Sat, 24 Nov 2007
Capturing OutputDebugString Jesus de Santos Garcia General Programming 0 Fri, 9 Nov 2007
SIMD shift and float-to-half conversion Nicolas Capens General Programming 14 Tue, 25 Sep 2007
OpenGL/GDI Font Dave Hillier General Programming 31 Thu, 21 Dec 2006
function argument caster ali General Programming 25 Sat, 25 Nov 2006
element iterator for mathematical containers ali General Programming 4 Thu, 16 Nov 2006
Ostream is easy Dave Hillier General Programming 2 Wed, 13 Sep 2006
It's not bubble, it's not quick, say it onion sort Prasanta Bhattacharya General Programming 18 Thu, 17 Aug 2006
Efficient update of stl containers Jesus de Santos Garcia General Programming 9 Thu, 18 May 2006
Fast and accurate sine/cosine Nicolas Capens Math & Physics 68 Sun, 23 Apr 2006
Desktop fadeout Nathan Reed Graphics Theory & Implementation 14 Wed, 5 Apr 2006
Porting 68000 Legacy Assembly to other devices Reinier v Vliet General Programming 10 Fri, 17 Feb 2006
"infinite" capacity int Victor Widell Math & Physics 29 Thu, 12 Jan 2006
Quickly building an edge list for an arbitrary mesh Eric Lengyel Graphics Theory & Implementation 2 Sun, 4 Dec 2005
Building an edge list for arbitrary triangle mesh Eric Lengyel General Programming 10 Tue, 15 Nov 2005
Generating Textures from Video Frames Corey Taylor General Programming 10 Sun, 16 Oct 2005
Linear Algebra Package Eric Lengyel Math & Physics 8 Fri, 14 Oct 2005
Porting Applications to 64-bit Platforms Keith Ditchburn General Programming 18 Sat, 8 Oct 2005
std::heap update Harry Kalogirou General Programming 5 Thu, 15 Sep 2005
Improved Perlin noise Julien Guertault General Programming 13 Wed, 24 Aug 2005
2D Terrain Generation Algorithm Stephen Orr General Programming 1 Thu, 21 Jul 2005
Generic Object Management Ali General Programming 4 Thu, 31 Mar 2005
Getting the address of an objects constructor Ali F General Programming 6 Tue, 1 Mar 2005
Bit flags Ali Fareed General Programming 11 Tue, 8 Feb 2005
x86 Decoder Nicolas Capens General Programming 20 Fri, 19 Nov 2004
Anti-splashscreen-crack Trick Nicolas Capens General Programming 18 Tue, 28 Sep 2004
Heightmap vertex normals caesar4 Graphics Theory & Implementation 2 Thu, 23 Sep 2004
Endianness conversion of data Jesse Coyle Networking 19 Fri, 17 Sep 2004
Extreme Debugging - Smart asserts Ali General Programming 4 Sun, 12 Sep 2004
Advanced Rasterization Nicolas Capens Graphics Theory & Implementation 171 Sat, 11 Sep 2004
Performing Compile-Time Assertions john General Programming 5 Thu, 9 Sep 2004
Fast inversion of homogenous transformation matric Anubis Math & Physics 3 Wed, 8 Sep 2004
Calculating normals of a mesh bladdar Graphics Theory & Implementation 21 Thu, 2 Sep 2004
Implementing a Singleton john General Programming 24 Wed, 25 Aug 2004
Checking whether a number is a power of 2 john Math & Physics 39 Wed, 25 Aug 2004
Multiplying/Adding 2 numbers without '*'/'+' john Math & Physics 7 Wed, 25 Aug 2004
Saving Data To Xml davepermen General Programming 5 Wed, 25 Aug 2004
Cross-Platform Accurate Timers zenogais General Programming 6 Fri, 7 May 2004
rendering a triangle in software anubis Graphics Theory & Implementation 26 Thu, 15 Jan 2004
gluPerspective davepermen Graphics Theory & Implementation 0 Tue, 21 Oct 2003
Turning VSync off in OpenGL Dia Kharrat Graphics Theory & Implementation 14 Sat, 9 Aug 2003
swapping two variables without using a temp var Dia Kharrat General Programming 33 Thu, 31 Jul 2003
2D Array davepermen General Programming 21 Wed, 30 Jul 2003
STL: calling delete on every object in a collectio DrunkenCoder General Programming 5 Tue, 29 Jul 2003
Quick'n'Dirty way to calculate Normals davepermen Graphics Theory & Implementation 11 Mon, 28 Jul 2003
Quick'n'Dirty Ray Intersect Sphere davepermen Graphics Theory & Implementation 8 Mon, 28 Jul 2003
56 results returned

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