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Engine Details

3DCakeWalk 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (6 votes) [Edit] Edit
3DCakeWalk allows the creation of commercial-quality games even with no programming knowledge. Built around the Irrlicht Engine, 3D CakeWalk has the power and the tools to help develop professional games. With the add sound system, scripting system, multiplayer system and editor you can almost create anything in a 2D/3D application.
Author DTAGames
Graphics API OpenGL, DirectX, Software Operating Systems Windows, Linux
Programming Language C/C++, C#, VB.NET Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Integrated fast XML parser
Unicode support for easy localisation
Support for .ZIP files
Built for x64
Arbitrary axis rotations for space and flight simulators
The Irrlicht Engine Software Renderer
The Apfelbaum Software Renderer
Scripting
Users can use the library of pre-made scripts to create an entire game without writing any cod.
Or users can interface to the engine using many differant languages
Built-in Editors
Cross platform scene editor
Import/Export major formats like .3ds, .X, .MAX
Add colored lights and fog
Physics Collision Detection:
Bounding box and triangle based collision detection and response
Lighting Per-vertex, Lightmapping:
Supports dynamic lighting and light maps
Shadows Shadow Volume:
Dynamic shadows using the stencil buffer
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Basic texturing support with texture animation
Support for BMP, Photoshop, JPEG, TGA, and PCX
Shaders Vertex, Pixel, High Level:
Pixel and Vertex Shaders 1.1 to 3.0
ARB Fragment and Vertex Programs
HLSL
GLSL
Scene Management Octrees, Occlusion Culling:
Easily extensible hierarchical scene graph
Mix indoor and outdoor scene seamlessly together
Supports picking
Animation Skeletal Animation, Morphing:
Meshes are linear interpolated from one frame to the next
Mesh is manipulated by animated joints
Meshes Mesh Loading:
Supports 3DS, Milkshape, Maya, Quake 2 models, Cartography shop 4, FSRad oct, My3DTools 3, Pulsar LMTools and DirectX .X
Load Quake 3 BSP Levels
Surfaces & Curves Splines:
Special Effects Environment Mapping, Billboarding, Particle System, Sky, Water, Fog, Weather:
Sphere mapping
Realistic water surfaces
Customizeable Particle systems for snow, rain, smoke, and fire
Terrain Rendering:
Networking System Client-Server:
Rendering Fixed-function, Fonts, GUI:
2D drawing functions and color key based blitting
2D GUI System: buttons, lists, textboxes, etc.
Features: Ease of Use:
Stability: Support:
Date Added Wed, 10 Nov 2004 Last Updated Never
There are currently 6 reviews for this engine
License Name Price Source Code Comments
Other/Custom Not public No

Screenshots:

Member Reviews


NOTE: The ratings and reviews below reflect the opinions of their respective authors and as such, do not reflect the opinions of DevMaster.net or its staff. The reviews are not moderated and some are completely inaccurate. Therefore, most reviews should be taken with a grain of salt. If you find any inaccurate or inappropriate reviews, let us know by stating in detail why you think the review should be removed and any links/documents that support your contention.

3DCW Good Deal
Posted by: H4Games at Nov 15, 2004
I would like to start off by saying this is a great tool, worth every penny. My team and I had the privilege of beta testing 3DCW and it was an experience. It is relatively easy to use, and very powerful.

We have not tested the editor under the Irrlicht engine but look forward to it. This will be a great engine and I am sure this will be a great tool for the armature and the pro's.

H4Games http://www.h4games.com
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game development system - under development
Posted by: musicsilence at Nov 16, 2004
3D CakeWalk aims to be a complete game creation system.
It includes: an easy to use click-and-drag, a 3D editor, a 3D engine (uses the modern Irrlicht engine), scripting, sound and multiplayer system.

It will natively support many standard 3D formats.
It uses octree hence it can represent or import complex scenes and models very easily.

The system is under development, a beta should be available in December.

The distinctive feature is intended to be simplicity combined with stability and portability: the system is planned to be multiplatform (Windows/Linux, later on Mac and Xbox).

A very promising system !
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Beta Rocks
Posted by: Publix at Nov 16, 2004
The beta demo was great. DTAGames has a great start at a game development system, & I can not wait to see the public release in December. 3DCW is easy to learn and use. It can import most model formats and you can click to creat levels for games. DTAGames cliam they will have pre written code for you, in the near future! This is sure to be a BIG hit in the game development area.

I think EVERYONE should give 3DCW a try. You will not be disappointed! Worth EVERY Penny!
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joke?
Posted by: horace3d at Jul 15, 2006
is this a joke? nice how team and friends wrote reviews here. :) this is an incomplete and bad try of tinkering something together with the irrlicht engine. don't spend any money on this! better use irrlicht directly!
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thanks
Posted by: mccn at Dec 14, 2005
thanks for

about but how download i dont link for setup
but i need link for download please please please
i use vbnet for program help me
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nothing nothing
Posted by: itzjac at Mar 13, 2008
nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing nothing
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