
Engine Details
| AGE |
1 |
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(1 votes) |
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| AGE is an independent game maker - or at least I want it to be. Right now it's an independent game maker if you have loads of media and a knowledge of programming. My big plan is to make it easy for anyone to make a game regardless of their programming or media creation skills. Right now I'm building a foundation for that.
Sample media (objects, entities, images, and sounds) can be found on the website, by clicking on 'age' in the left-hand column (to open the menu). |
| Author |
Kohaku Doig |
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| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
BASIC |
Status |
Alpha |
| Documentation |
Yes |
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| Features |
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General Features |
Object-Oriented Design, Plug-in Architecture, Other:
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Network editing (one scene, multiple AGE users.) |
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Direct3D 9 support. |
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Distance based loading system. |
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Customisable engine GUI (and GUI functions.) |
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Plug-in architecture. |
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BASIC-like scripting language (including loose, easy object-oriented variable approach.) |
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Sliding collision. |
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Free. |
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Scripting |
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Compact, Object-Oriented scripting language gets things done fast and safely. |
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AGE editor enables you to position and navigate in your 3D world, as it will be shown, and to develop and edit code and run your build. |
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Supports plugins; simple terrain builder (based on heightmap & texture input) currently available, more planned! (And of course more can be made easily, as the API is open.) |
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Support for custom functions within the script editor. |
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Built-in Editors |
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Integrated script editor, linked to the entity and object selection menus. 'Script' affects current level, entities that are selected, have their code changed and then inserted, are one-off variations on the entity model. |
| • |
Integrated 3D environment editor that enables you to view, modify, and place objects and scripted entities (although it is possible to make programs that do not use 3D at all.) |
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Syntax highlighting is supported within the AGE editor for scripts and entities. |
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Gui editor. |
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Physics |
Collision Detection:
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Essential collision detection functions are provided, as well as functions to automatically move an object upon collision. |
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Further physics support is planned. |
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Texturing |
Basic, Multi-texturing:
| • |
More graphical features are planned. |
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Scene Management |
General, Occlusion Culling, LOD:
| • |
Level of Detail is used in particular with the included (with source) foilage entities (so grass, etc). Billboarding used here, and occlusion culling is automatic. |
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Animation |
Keyframe Animation:
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Animation data is loaded from the objects' mesh data files. |
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Meshes |
Mesh Loading:
| • |
Mesh data is loaded from objects automatically. |
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Special Effects |
Billboarding, Depth of Field, Fog:
| • |
DirectX fog is supported, and billboarding is already implemented for foilage. |
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Terrain |
Rendering:
| • |
A plugin is included, to create terrain meshes from heightmap and texture files. This can then be inserted into the scene, inside the AGE editor. |
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Networking System |
Client-Server:
| • |
Uses Benjamin's 'Multisync' network plug-in, for Client-Server mode TCP/IP networking. |
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Sound & Video |
2D Sound:
| • |
Uses DirectSound for high-quality sound, supports multiple formats for loading music/sfx files. |
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It may be theoretically possible to 'stream' sounds over a network, but it isn't included as such. |
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Rendering |
Fixed-function, Fonts, GUI:
| • |
Shaders may be supported in the future. |
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| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Sat, 18 Aug 2007 |
Last Updated |
Sun, 20 Jul 2008 |
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There are currently 1 reviews for this engine
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| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
No |
Closed-source, freeware. |
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Screenshots:
Member Reviews |
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The reviews are not moderated and some are completely inaccurate. Therefore, most reviews should be taken with a grain of salt. If you find any inaccurate or inappropriate reviews, let us know by stating in detail why you think the review should be removed and any links/documents that support your contention.
| Excellent Engine! |
| This is by far the best engine ever with the most potentional written by the best programmer in the world!, if this engine was for sale i would buy it instantly, assuming the source code was included. |
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Overall Grade: |
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| Features: |
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| Ease of Use: |
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| Stability: |
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| Support: |
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