
Engine Details
| Purple# |
1 |
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Rating:
(3 votes) |
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| Purple# is one of the first full blown game engines for .NET concentrating on flexibility, simpleness, performance and quality by using the newest technology. |
| Author |
Markus Wöß |
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| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
C# |
Status |
Beta |
| Documentation |
Yes |
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| Features |
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General Features |
Object-Oriented Design, Plug-in Architecture: |
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Scripting |
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Built-in Editors |
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Physics |
Basic Physics:
| • |
integration with ODE is planned |
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Lighting |
Per-vertex, Per-pixel, Lightmapping, BRDF: |
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Shadows |
Shadow Volume: |
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Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping: |
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Shaders |
Vertex, Pixel, High Level: |
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Scene Management |
General: |
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Animation |
Keyframe Animation, Skeletal Animation, Animation Blending: |
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Meshes |
Mesh Loading, Skinning: |
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Special Effects |
Environment Mapping, Billboarding, Particle System: |
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Terrain |
Rendering: |
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Sound & Video |
2D Sound, Streaming Sound: |
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Artificial Intelligence |
Pathfinding, Finite State Machines, Scripted: |
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Rendering |
Fixed-function, Render-to-Texture, GUI: |
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| Features: |
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Ease of Use: |
 |
| Stability: |
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Support: |
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| Date Added |
Sun, 8 Aug 2004 |
Last Updated |
Never |
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There are currently 3 reviews for this engine
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| License Name |
Price |
Source Code |
Comments |
| LGPL |
Free |
Yes |
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Screenshots:
Member Reviews |
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NOTE: The ratings and reviews below reflect the opinions of their respective authors and as such, do not reflect the opinions of DevMaster.net or its staff.
The reviews are not moderated and some are completely inaccurate. Therefore, most reviews should be taken with a grain of salt. If you find any inaccurate or inappropriate reviews, let us know by stating in detail why you think the review should be removed and any links/documents that support your contention.
| Good potential |
If you're lokking for a .NET open source engine, this is the only one that offers good features, and is still under Developement. Axiom offers also some good features, but is a Ogre-port - a C++ engine.
Support is okay, they really try to help you, you don't get this everywhere...
So, all in all: A good engine, and it will become much better in the next releases! |
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| Ease of Use: |
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| Excelent |
Purple is a great engine, easy to use, easy to expand(Plug ins) Its still needs to add certain features, like collision, everything else is great As a proof games can be developed with this engine, theres Punch & Crunch, programmed by the author of this engine |
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Overall Grade: |
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| Features: |
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| Ease of Use: |
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| Stability: |
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| Support: |
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