3D Echtzeitgrafik is a Wireframe and Gouraud Shading Engine with (german) documentation on "How to Build a 3D Engine from the Scratch".
Author
Gabriel Wurzer
Graphics API
Not specified
Operating Systems
DOS
Programming Language
Pascal
Status
Inactive
Documentation
Yes
Features
General Features
Other:
•
Wireframe rendering
•
Z-Buffer
•
42 page tutorial (german) included
Shadows
Shadow Mapping:
•
Gouraud shading
Features:
Ease of Use:
Stability:
Support:
Date Added
Sat, 25 Sep 2004
Last Updated
Never
License Name
Price
Source Code
Comments
Other/Custom
Free
Yes
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