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3D Rad v6 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (10 votes) [Edit] Edit
User-friendly 3d game editor with a straightforward developing workflow. You can use it to create any sort of stand-alone, interactive 3d project for Windows Vista/XP. Ideal for CG artists and non-coders, but flexible enough to meet the needs of expert coders as well.
Author 3D Rad
Graphics API DirectX Operating Systems Windows
Programming Language C/C++ Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design:
Scripting AngelScript
Built-in Editors Visual 3d world editor
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel, Lightmapping, Gloss maps:
Shadows Shadow Mapping, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management General, LOD:
Animation Forward Kinematics, Keyframe Animation, Skeletal Animation, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Particle System, Sky, Water, Fire, Explosion, Decals, Fog:
Networking System Client-Server:
Sound & Video 3D Sound:
Artificial Intelligence Scripted:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 26 Sep 2008 Last Updated Thu, 16 Jul 2009
There are currently 10 reviews for this engine
License Name Price Source Code Comments
Other/Custom $159.00 No

3DCakeWalk 2
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (6 votes) [Edit] Edit
3DCakeWalk allows the creation of commercial-quality games even with no programming knowledge. Built around the Irrlicht Engine, 3D CakeWalk has the power and the tools to help develop professional games. With the add sound system, scripting system, multiplayer system and editor you can almost create anything in a 2D/3D application.
Author DTAGames
Graphics API OpenGL, DirectX, Software Operating Systems Windows, Linux
Programming Language C/C++, C#, VB.NET Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting
Users can use the library of pre-made scripts to create an entire game without writing any cod.
Or users can interface to the engine using many differant languages
Built-in Editors
Cross platform scene editor
Import/Export major formats like .3ds, .X, .MAX
Add colored lights and fog
Physics Collision Detection:
Lighting Per-vertex, Lightmapping:
Shadows Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel, High Level:
Scene Management Octrees, Occlusion Culling:
Animation Skeletal Animation, Morphing:
Meshes Mesh Loading:
Surfaces & Curves Splines:
Special Effects Environment Mapping, Billboarding, Particle System, Sky, Water, Fog, Weather:
Terrain Rendering:
Networking System Client-Server:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Wed, 10 Nov 2004 Last Updated Never
There are currently 6 reviews for this engine
License Name Price Source Code Comments
Other/Custom Not public No

3DGameStudio 3
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (87 votes) [Edit] Edit
With hundreds of published titles, 3D GameStudio is the leading authoring system for all sorts of 2D and 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine (for HUD and menus), a physics engine, a level, terrain and model editor, and huge libraries of 3D objects, artwork, scripts, and pre-made games.
Author Conitec Datasystems
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System:
Scripting
Starting users can use the large library of pre-made scripts. Can create an entire game without writing any code!
More advanced users can use the built in script language to have full control over the everything in the game.
Expert users can interface to the engine using C/C++ or Delphi.
Built-in Editors Level, Model, and Script editors included.
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel, Lightmapping:
Shadows Projected planar, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management General, BSP, PVS, LOD:
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning, Deformation:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Water, Fog, Mirror:
Terrain Rendering:
Networking System Client-Server, Master Server:
Sound & Video 3D Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Rendering Fixed-function, Render-to-Texture:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 6 Aug 2004 Last Updated Fri, 1 May 2009
There are currently 78 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Lite-C. Unlimited free version with A7 engine, physics engine, debugger and model editor.
Other/Custom $99.00 No Extra. Adds shadow mapping, level editor and game templates.
Other/Custom $199.00 No Commercial. Adds network and shader support.

3DSTATE 3D Engine 4
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (5 votes) [Edit] Edit
3DSTATE 3D Developer Studio includes direct support for the following compilers: Microsoft Visual C++, Microsoft Visual C# .NET, Borland C++ Builder, Borland Delphi, Microsoft Visual Basic, and Microsoft Visual Basic .NET. To minimize download time, you can download a 3D Developer Studio that includes support only to your specific compiler. Currently used by more than 70,000 people. Among the companies using 3DSTATEs's technology, you will find brands such as Borland, Motorola, the BBC, Computer Associates, and IBM.
Author 3DSTATE
Graphics API DirectX Operating Systems Windows, Xbox
Programming Language C/C++, C#, Delphi, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Plug-in Architecture:
Built-in Editors
Physics Basic Physics, Collision Detection:
Lighting Per-vertex, Per-pixel, Lightmapping, Radiosity, Gloss maps:
Shadows Shadow Mapping, Projected planar, Shadow Volume:
Texturing Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Projected:
Shaders Vertex, Pixel, High Level:
Scene Management BSP, PVS:
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Billboarding, Sky, Water, Fog, Mirror:
Terrain Rendering:
Networking System Peer-to-Peer, Master Server:
Sound & Video 3D Sound, Streaming Sound:
Rendering Fixed-function, Stereo Rendering, Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Wed, 14 Dec 2005 Last Updated Never
There are currently 5 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Free for non-commercial use
Other/Custom $899.00 No Commercial Package

3Impact 5
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (23 votes) [Edit] Edit
Royalty free 3d game engine designed to be easy to use, featuring C++ syntax, multi-bone skeletal animation, mesh warping, texture animation, accurate collision response, constraints, stacked objects, wheels with suspensions, volumetric shadows, particle systems, true mirror surfaces, 3d ogg sounds and more.
Author 3impact.com
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi, BASIC Status Productive/Stable
Documentation Yes
Features
General Features Plug-in Architecture:
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel:
Shadows Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Scene Management General:
Animation Skeletal Animation, Morphing:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Particle System, Fire, Fog, Mirror:
Networking System Client-Server:
Sound & Video 2D Sound, 3D Sound:
Rendering Fixed-function, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Sun, 25 Jul 2004 Last Updated Sun, 16 Sep 2007
There are currently 21 reviews for this engine
License Name Price Source Code Comments
Other/Custom $199.00 No Royalty-free and one year free upgrades. After one year you can purchase an additional year of free upgrades for $49.50.

6DX 6
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (5 votes) [Edit] Edit
Aztica 6DX is released under GNU General Public License. It a good choise for RPG and FPS developers. Fast and works with every COM language.
Author http://www.aztica.com
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi, Visual Basic 6 Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design:
Scripting It has a script support but only for your applications
Built-in Editors
A recompiled version of Quark for making levels.
A terrain editor is avaliable on the webpage downloads.
Physics Collision Detection:
Lighting Lightmapping:
Scene Management General, BSP, Portals, Octrees:
Animation Skeletal Animation:
Meshes Mesh Loading, Skinning:
Special Effects Sky, Water, Fog:
Terrain Rendering:
Sound & Video 2D Sound:
Rendering Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 27 Aug 2004 Last Updated Thu, 14 Jun 2007
There are currently 4 reviews for this engine
License Name Price Source Code Comments
GPL Free Yes Was a comercial engine but the last version is under GPL

AGE 7
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
AGE is an independent game maker - or at least I want it to be. Right now it's an independent game maker if you have loads of media and a knowledge of programming. My big plan is to make it easy for anyone to make a game regardless of their programming or media creation skills. Right now I'm building a foundation for that. Sample media (objects, entities, images, and sounds) can be found on the website, by clicking on 'age' in the left-hand column (to open the menu).
Author Kohaku Doig
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Other:
Scripting
Compact, Object-Oriented scripting language gets things done fast and safely.
AGE editor enables you to position and navigate in your 3D world, as it will be shown, and to develop and edit code and run your build.
Supports plugins; simple terrain builder (based on heightmap & texture input) currently available, more planned! (And of course more can be made easily, as the API is open.)
Support for custom functions within the script editor.
Built-in Editors
Integrated script editor, linked to the entity and object selection menus. 'Script' affects current level, entities that are selected, have their code changed and then inserted, are one-off variations on the entity model.
Integrated 3D environment editor that enables you to view, modify, and place objects and scripted entities (although it is possible to make programs that do not use 3D at all.)
Syntax highlighting is supported within the AGE editor for scripts and entities.
Gui editor.
Physics Collision Detection:
Texturing Basic, Multi-texturing:
Scene Management General, Occlusion Culling, LOD:
Animation Keyframe Animation:
Meshes Mesh Loading:
Special Effects Billboarding, Depth of Field, Fog:
Terrain Rendering:
Networking System Client-Server:
Sound & Video 2D Sound:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Sat, 18 Aug 2007 Last Updated Sun, 20 Jul 2008
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Closed-source, freeware.

AGE 3D 8
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
AGE3D is a 3D engine. Based on OpenGL/Direct3D, it has been created for the development of 3D applications with particular attention to the rendering of 3D data and development of games. Object-Oriented Design: easy to use C++ API
Author AGE Team
Graphics API OpenGL, DirectX Operating Systems Windows
Programming Language C/C++ Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting
Built-in Editors VoyAGEr editor: World editor with standard modeling tools
Lighting Per-vertex, Per-pixel, Lightmapping:
Shadows Shadow Mapping:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Projected:
Shaders Vertex, Pixel, High Level:
Scene Management General, Portals, Octrees, Occlusion Culling, LOD:
Animation Skeletal Animation:
Meshes Mesh Loading, Skinning:
Special Effects Lens Flares, Billboarding, Particle System, Sky, Water, Fire, Explosion, Fog:
Terrain Rendering, CLOD, Splatting:
Sound & Video 3D Sound, Streaming Sound:
Rendering Fixed-function, Render-to-Texture, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 15 Jun 2007 Last Updated Never
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No

AGEN 9
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
AGen is a framework that serves as an abstract interface layer between the hardware and your game. Programming games should not be about studying the inner workings of a hardware device or an operating system. AGen allows you to focus entirely on the game logic thanks to its simple and lightweight framework.
Author Independent
Graphics API OpenGL, DirectX Operating Systems Windows
Programming Language C/C++ Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture:
Scripting
Features: Ease of Use:
Stability: Support:
Date Added Fri, 26 Sep 2008 Last Updated Never
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No

Antiryad Gx 10
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (6 votes) [Edit] Edit
Antiryad Gx is a cross platform 3d engine. It was tested by the creation of several projects in various studios which used some or the totality of the functionalities of the engine. Antiryad Gx is a product integrating a multitude of tools, mainly developed under Mandrake Linux. It allows to edit some levels of game, export 3d environments, create videos. The API is also acessible with C objects, C++ classes and with the embeded Gel virtual machine scripting language (the scripters have accesss to all Antiryad functions.). All programming and graphics resources are completly platform independant, then a product developed in conformance with Antiryad API should work without modifications on all other supported platforms.
Author Arkham Development
Graphics API OpenGL, DirectX, Glide, Software Operating Systems Windows, Linux, MacOS, Amiga, DOS, Xbox, Playstation, PSP
Programming Language C/C++, BASIC Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Other:
Scripting Proprietary Gel BASIC virtual machine langage.
Built-in Editors
Mdraw: Bitmaps and textures editor.
Mapper: 3d object mapper, environment modification, 3d viewer.
Geltools: General tools for the Gel langage (simplified compilation).
Baseed: Base level editor.
Wbuilder: World builder and modeler.
Text editor: Text editor.
Resource editor: Windows editor for winbox interfaces.
Video tools: Tools to create and manage the movies.
Physics Basic Physics, Collision Detection:
Lighting Per-vertex, Per-pixel, Volumetric, Lightmapping, Radiosity:
Shadows Projected planar:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Projected:
Scene Management General, Portals, Octrees, Occlusion Culling, LOD:
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Lens Flares, Particle System, Water, Fire, Explosion, Fog:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Thu, 12 Aug 2004 Last Updated Mon, 15 Aug 2005
There are currently 6 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Freeware license for freewares applications
Other/Custom Not public No Personnal license
Other/Custom Not public No Professional license
Other/Custom Not public No Enterprise license

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