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Agar 1.2 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
Agar is a toolkit for graphical applications. It is not a large monolithic library that will take over your application, instead it provides a set of components organized into compact and integration-friendly libraries implementing specific features. The libraries are stable, well-maintained and in constant development since 2002. Agar is highly portable and is being used under many different platforms.
Author Julien Nadeau
Graphics API OpenGL, Other Operating Systems Windows, Linux, MacOS, Solaris, SunOS, FreeBSD, Irix, OS/2, Amiga, BeOS
Programming Language C/C++, Java, C#, Ada, Perl, Python Status Beta
Documentation Yes
Features
General Features Object-Oriented Design:
Lighting Lightmapping:
Texturing Bumpmapping:
Animation Skeletal Animation:
Special Effects Particle System, Water:
Rendering Render-to-Texture:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Sun, 17 Jun 2007 Last Updated Mon, 3 Dec 2007
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License Name Price Source Code Comments
BSD Free Yes Free for commercial use
BSD Not public Yes Support can be purchased upon request

3DzzD 2
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
3DzzD is powerful web 3D engine using Java 1.1, that does not require any plug-in download in most of cases.
Author Bruno Augier
Graphics API Software, Other Operating Systems Windows, Linux, MacOS, Solaris, SunOS, HP/UX, FreeBSD, OS/2, DOS, BeOS
Programming Language Java Status Beta
Documentation Yes
Features
General Features Object-Oriented Design:
Scripting 3DzzD Online Studio is the simpliest way to bring 3D presentation onto Web page.
Physics Collision Detection:
Lighting Per-pixel:
Texturing Basic, Bumpmapping, Mipmapping:
Shaders High Level:
Scene Management General:
Special Effects Environment Mapping, Sky:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 22 Apr 2005 Last Updated Tue, 28 Apr 2009
There are currently 1 reviews for this engine
License Name Price Source Code Comments
LGPL Free Yes

dim3 3
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (2 votes) [Edit] Edit
Dim3 is an open-source freeware engine designed to be completely changeable without touching the code. For those that want to dig deeper, the code is also included. dim3 has a complete range of features and rapid-development editors. dim3 is designed for speed, ease of use, and ability to customize.
Author Klink! Software
Graphics API Other Operating Systems MacOS
Programming Language C/C++ Status Alpha
Documentation No
Features
General Features Object-Oriented Design, Plug-in Architecture:
Built-in Editors
• Map Editor
• Skeletal Animation Editor
Physics Basic Physics, Collision Detection, Rigid Body:
Lighting Per-vertex, Lightmapping:
Shadows Shadow Mapping:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex:
Scene Management General, Portals, Occlusion Culling, LOD:
Animation Skeletal Animation, Animation Blending:
Meshes Mesh Loading:
Special Effects Lens Flares, Billboarding, Particle System, Sky, Water, Decals, Fog, Weather:
Terrain Rendering:
Networking System Client-Server, Master Server:
Sound & Video 3D Sound:
Artificial Intelligence Pathfinding, Scripted:
Rendering Fixed-function, Render-to-Texture:
Features: Ease of Use:
Stability: Support:
Date Added Wed, 4 Jan 2006 Last Updated Thu, 1 Nov 2007
There are currently 2 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free Yes

EMotion FX 4
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
EMotion FX is a real-time character animation system which allows game developers to quickly add animated, interactive, life-like characters into their games. Specifically, the availability of advanced features such as complex inverse kinematics solvers and lookat controllers, lipsync and facial animation increases the interactivity and emotional expressiveness of characters like never seen before.
Author Mystic Game Development
Graphics API OpenGL, DirectX, Software, Other Operating Systems Windows, Xbox360, PS3, Nintendo Wii, iPhone
Programming Language C/C++ Status Productive/Stable
Documentation Yes
Features
General Features Other:
Built-in Editors EMotion Studio is the program that can be used by both artists and programmers. Artists can easily view, test and inspect their exported characters and motions. Next to this they can create facial animations including (automated) lipsync. Colors can be adjusted to customize the looks of the interface. Click on the images to enlarge them.
Animation Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation, Morphing, Facial Animation, Animation Blending:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Thu, 9 Mar 2006 Last Updated Wed, 25 Jul 2007
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License Name Price Source Code Comments
Other/Custom Not public Yes

Endogine 5
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
2.5D GDK in the same sense as FRB. Renders with GDI+ or D3D. Plans to extend to real 3D, by piggybacking on other open-source 3D engines. Many simple game prototypes included with source.
Author Jonas Beckeman
Graphics API DirectX, Other Operating Systems Windows
Programming Language C# Status Alpha
Documentation No
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System:
Scripting Two proprietary scripting languages.
Built-in Editors Resource management, scene graph, XML editor, sprite editor, more planned.
Physics Collision Detection:
Texturing Basic:
Scene Management General:
Animation Keyframe Animation:
Special Effects Particle System:
Sound & Video 2D Sound:
Artificial Intelligence Pathfinding, Scripted:
Rendering GUI:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Wed, 19 Oct 2005 Last Updated Never
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License Name Price Source Code Comments
Other/Custom Free Yes Unlimited and free use

fl3dge 6
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
fl3dge, pronounces “fledge”, is a 3D game engine for computer games played in web browser with Flash player plug-in. It consists of a Flash based client and an application server in the back-end. It is designed for developing massive multi-player online role-playing games (MMORPG). Games developed with fl3dge can be played on multiple hardware/OS platforms, from any desktop/laptop computers to electronic tablets, PDAs, and multimedia smart phones.
Author Guang Xu
Graphics API Other Operating Systems Windows, Linux, MacOS, Solaris, SunOS, HP/UX, FreeBSD, Irix, OS/2, Amiga, DOS, Xbox, Playstation, GameCube, GBA, PSP, N-Gage, BeOS
Programming Language Not specified Status Beta
Documentation No
Features
General Features Other:
Scripting Flash ActionScript
Physics Collision Detection:
Texturing Basic:
Animation Keyframe Animation:
Networking System Master Server:
Sound & Video 2D Sound, 3D Sound, Streaming Sound:
Artificial Intelligence Pathfinding, Decision Making:
Rendering Fixed-function:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Mon, 6 Mar 2006 Last Updated Wed, 22 Mar 2006
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License Name Price Source Code Comments
Other/Custom Not public No

G3D 3D Engine 7
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
G3D is a commercial-grade 3D Engine available as Open Source (BSD License). It is used in games, tech demos, research papers, military simulators, and university courses. It can support real-time rendering, off-line rendering, back-end game server management of 3D worlds, and use of graphics hardware for general purpose computing.
Author Morgan McGuire
Graphics API OpenGL, DirectX, Software, Other Operating Systems Windows, Linux
Programming Language C/C++ Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design:
Physics Collision Detection:
Lighting Volumetric:
Shadows Shadow Mapping, Projected planar, Shadow Volume:
Texturing Basic, Bumpmapping:
Shaders Vertex, Pixel:
Scene Management BSP, LOD:
Animation Keyframe Animation:
Meshes Mesh Loading:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Water, Fire, Explosion, Fog, Mirror:
Terrain Rendering:
Networking System Client-Server:
Artificial Intelligence Scripted:
Rendering Fixed-function, Render-to-Texture:
Features: Ease of Use:
Stability: Support:
Date Added Thu, 14 Jun 2007 Last Updated Never
There are currently 1 reviews for this engine
License Name Price Source Code Comments
BSD Free Yes G3D is made possible through donations funding from the user community,

Mobex3D 8
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
Mobex3D is a general purpose 3D framework targeted at Pocket PCs, SmartPhones, PCs, Workstations and embedded devices. Providing scalability and expandability, Mobex3D can deliver performance on all platforms, by utilizing the hardware potential.
Author Notorious Solutions LTD, Firestorm SRL
Graphics API OpenGL, DirectX, Software, Other Operating Systems Windows, Linux, MacOS, Solaris, SunOS, FreeBSD, Xbox, Playstation, GameCube, PSP, N-Gage
Programming Language C/C++ Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting
Built-in Editors PC emulator of all engine's platforms
Physics Basic Physics, Collision Detection, Rigid Body:
Lighting Per-vertex, Per-pixel, Volumetric, Lightmapping, Radiosity:
Shadows Shadow Mapping, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Projected:
Shaders Vertex, Pixel, High Level:
Scene Management General, BSP, Portals, Octrees, Occlusion Culling, PVS, LOD:
Animation Inverse Kinematics, Keyframe Animation, Animation Blending:
Meshes Mesh Loading, Skinning, Progressive, Deformation:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Decals, Fog, Weather, Mirror:
Terrain Rendering:
Networking System Client-Server, Peer-to-Peer, Master Server:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Rendering Fixed-function, Raytracing, Render-to-Texture, Fonts, GUI:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Thu, 8 Dec 2005 Last Updated Never
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom Not public Yes Price varies on situation and level of our involvment required

PushButton Engine 9
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
The PushButton Engine is an Open Source, Flash game engine and framework that's designed for a new generation of games. PushButton Engine makes it easy to bring together great existing libraries and components for building Flash games. Spend less time on code, more time on building fun games.
Author PushButton Labs
Graphics API Other Operating Systems Windows, Linux, MacOS, Flash
Programming Language ActionScript Status Beta
Documentation Yes
Features
General Features Other:
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Networking System Client-Server:
Sound & Video 2D Sound, Streaming Sound:
Artificial Intelligence Finite State Machines:
Features: Ease of Use:
Stability: Support:
Date Added Tue, 30 Jun 2009 Last Updated Never
There are currently 1 reviews for this engine
License Name Price Source Code Comments
MIT Free Yes Must include PBE copyright and legal notice in product.

Q 2.0 Technology 10
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
Q 2.0 is a cross-platform framework and plugin set for games and other interactive 3D applications on PCs and consoles. Designed to provide a core foundation for multiple titles across studios, Q 2.0's unique extensibility allows developers to rapidly integrate existing technology and efficiently supports further innovation. Developed by the creators of Reality Lab and Direct3D, Q 2.0 is the next generation of game middleware.
Author Qube Software Limited
Graphics API OpenGL, DirectX, Other Operating Systems Windows, Linux, MacOS, FreeBSD, PS2
Programming Language C/C++ Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting Q 2.0 natively supports Pike, for quick and easy porting between native and script code. Scripts may be interpreted or precompiled. The underlying byte machine can support multiple languages, and API metadata is also provided allowing alternative scripting engines to be bound to Q APIs.
Built-in Editors The QStudio editor is completely integrated with the Q 2.0 runtime framework, allowing custom plugins such as game entities and custom rendering objects to run live inside the GUI editing environment.
Physics Collision Detection:
Lighting Per-vertex, Per-pixel, Gloss maps:
Shadows Shadow Mapping, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Volumetric:
Shaders Vertex, Pixel, High Level:
Scene Management General, BSP, LOD:
Animation Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Billboarding, Particle System, Fog:
Terrain Rendering, CLOD:
Sound & Video 2D Sound, 3D Sound, Streaming Sound:
Rendering Fixed-function, Render-to-Texture, Fonts, GUI:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Tue, 16 Oct 2007 Last Updated Never
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom Not public Yes Please contact Qube for pricing and license details.

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