| Results 1 - 10 of 40 engines. |
|
| 3D Echtzeitgrafik |
2 |
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(1 votes) |
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|
| 3D Echtzeitgrafik is a Wireframe and Gouraud Shading Engine with (german) documentation on "How to Build a 3D Engine from the Scratch". |
| Author |
Gabriel Wurzer |
|
|
| Graphics API |
Not specified |
Operating Systems |
DOS |
| Programming Language |
Pascal |
Status |
Inactive |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Other: |
|
Shadows |
Shadow Mapping: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Sat, 25 Sep 2004 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
|
|
| 3DzzD |
3 |
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Rating:
(1 votes) |
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|
| 3DzzD is powerful web 3D engine using Java 1.1, that does not require any plug-in download in most of cases. |
| Author |
Bruno Augier |
|
|
| Graphics API |
Software, Other |
Operating Systems |
Windows, Linux, MacOS, Solaris, SunOS, HP/UX, FreeBSD, OS/2, DOS, BeOS |
| Programming Language |
Java |
Status |
Beta |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design: |
|
Scripting |
3DzzD Online Studio is the simpliest way to bring 3D presentation onto Web page. |
|
Physics |
Collision Detection: |
|
Lighting |
Per-pixel: |
|
Texturing |
Basic, Bumpmapping, Mipmapping: |
|
Shaders |
High Level: |
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Scene Management |
General: |
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Special Effects |
Environment Mapping, Sky: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Fri, 22 Apr 2005 |
Last Updated |
Tue, 28 Apr 2009 |
|
There are currently 1 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| LGPL |
Free |
Yes |
|
|
| Andrei Varnavski's 3D Library |
4 |
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|
| AV3D is a 3D graphics library. |
| Author |
Andrei Varnavski |
|
|
| Graphics API |
Software |
Operating Systems |
DOS |
| Programming Language |
C/C++ |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
General Features |
Other: |
|
Shadows |
Shadow Mapping: |
|
Texturing |
Basic: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Tue, 4 Jan 2005 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Not public |
No |
Demo |
|
| Antiryad Gx |
5 |
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Rating:
(6 votes) |
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|
| Antiryad Gx is a cross platform 3d engine. It was tested by the creation of several projects in various studios which used some or the totality of the functionalities of the engine. Antiryad Gx is a product integrating a multitude of tools, mainly developed under Mandrake Linux. It allows to edit some levels of game, export 3d environments, create videos. The API is also acessible with C objects, C++ classes and with the embeded Gel virtual machine scripting language (the scripters have accesss to all Antiryad functions.).
All programming and graphics resources are completly platform independant, then a product developed in conformance with Antiryad API should work without modifications on all other supported platforms. |
| Author |
Arkham Development |
|
|
| Graphics API |
OpenGL, DirectX, Glide, Software |
Operating Systems |
Windows, Linux, MacOS, Amiga, DOS, Xbox, Playstation, PSP |
| Programming Language |
C/C++, BASIC |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design, Plug-in Architecture, Other: |
|
Scripting |
Proprietary Gel BASIC virtual machine langage. |
|
Built-in Editors |
| • |
Mdraw: Bitmaps and textures editor. |
| • |
Mapper: 3d object mapper, environment modification, 3d viewer. |
| • |
Geltools: General tools for the Gel langage (simplified compilation). |
| • |
Baseed: Base level editor. |
| • |
Wbuilder: World builder and modeler. |
| • |
Text editor: Text editor. |
| • |
Resource editor: Windows editor for winbox interfaces. |
| • |
Video tools: Tools to create and manage the movies. |
|
|
Physics |
Basic Physics, Collision Detection: |
|
Lighting |
Per-vertex, Per-pixel, Volumetric, Lightmapping, Radiosity: |
|
Shadows |
Projected planar: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping, Projected: |
|
Scene Management |
General, Portals, Octrees, Occlusion Culling, LOD: |
|
Animation |
Keyframe Animation, Skeletal Animation, Morphing, Animation Blending: |
|
Meshes |
Mesh Loading, Skinning: |
|
Special Effects |
Environment Mapping, Lens Flares, Particle System, Water, Fire, Explosion, Fog: |
|
Sound & Video |
2D Sound, 3D Sound: |
|
Artificial Intelligence |
Pathfinding, Decision Making, Finite State Machines, Scripted: |
|
Rendering |
Fixed-function, Fonts, GUI: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Thu, 12 Aug 2004 |
Last Updated |
Mon, 15 Aug 2005 |
|
There are currently 6 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
No |
Freeware license for freewares applications |
| Other/Custom |
Not public |
No |
Personnal license |
| Other/Custom |
Not public |
No |
Professional license |
| Other/Custom |
Not public |
No |
Enterprise license |
|
| Arfnold |
6 |
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|
| Arfnold is a 3D engine for PCs. |
| Author |
Andrei Fortuna |
|
|
| Graphics API |
Software |
Operating Systems |
DOS |
| Programming Language |
C/C++ |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
General Features |
Other: |
|
Physics |
Collision Detection: |
|
Texturing |
Basic, Mipmapping: |
|
Scene Management |
General, BSP, PVS: |
|
Special Effects |
Particle System: |
|
Rendering |
Fixed-function: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Mon, 3 Jan 2005 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
|
|
| Avril |
7 |
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|
| AVRIL is A Virtual Reality Interface Library except for the very low-level routines that actually write to the display. |
| Author |
Bernie Roehl |
|
|
| Graphics API |
Software |
Operating Systems |
DOS |
| Programming Language |
C/C++ |
Status |
Inactive |
| Documentation |
Yes |
|
|
| Features |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Fri, 12 Nov 2004 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
|
|
| Bart2 |
8 |
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Rating:
Not yet rated |
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|
| Bart2 is a tutorial 3D engine for DOS. |
| Author |
Hani Fahmi |
|
|
| Graphics API |
Software |
Operating Systems |
DOS |
| Programming Language |
C/C++ |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
Lighting |
Lightmapping: |
|
Shadows |
Shadow Mapping: |
|
Texturing |
Basic, Bumpmapping: |
|
Meshes |
Mesh Loading: |
|
Rendering |
Fixed-function: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Sat, 1 Jan 2005 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
|
|
| BugWorld 3D |
10 |
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Rating:
Not yet rated |
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|
| BugWorld 3D is a real time ray-casting demo, somewhere in between Wolfenstein and Doom I. |
| Author |
Kais Dukes |
|
|
| Graphics API |
Software |
Operating Systems |
DOS |
| Programming Language |
C/C++ |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
General Features |
Other: |
|
Physics |
Collision Detection: |
|
Texturing |
Basic: |
|
Special Effects |
Sky: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Fri, 12 Nov 2004 |
Last Updated |
Wed, 8 Dec 2004 |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
|
|
New features Updated features
|