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EMotion FX 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
EMotion FX is a real-time character animation system which allows game developers to quickly add animated, interactive, life-like characters into their games. Specifically, the availability of advanced features such as complex inverse kinematics solvers and lookat controllers, lipsync and facial animation increases the interactivity and emotional expressiveness of characters like never seen before.
Author Mystic Game Development
Graphics API OpenGL, DirectX, Software, Other Operating Systems Windows, Xbox360, PS3, Nintendo Wii, iPhone
Programming Language C/C++ Status Productive/Stable
Documentation Yes
Features
General Features Other:
Built-in Editors EMotion Studio is the program that can be used by both artists and programmers. Artists can easily view, test and inspect their exported characters and motions. Next to this they can create facial animations including (automated) lipsync. Colors can be adjusted to customize the looks of the interface. Click on the images to enlarge them.
Animation Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation, Morphing, Facial Animation, Animation Blending:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Thu, 9 Mar 2006 Last Updated Wed, 25 Jul 2007
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License Name Price Source Code Comments
Other/Custom Not public Yes

Unity 2
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (46 votes) [Edit] Edit
Unity is a multiplatform game development tool, designed from the start to ease creation.
Author Unity Technologies ApS
Graphics API OpenGL, DirectX Operating Systems Windows, MacOS, Nintendo Wii, iPhone, Browser-based
Programming Language C#, Javascript Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System:
Scripting
Uses the Mono and supports JavaScript, C# and Boo, interoperable (to a certain extent) and JIT'ted to native code
Complete scripting documentation
Built-in Editors
Editor provides zero-cost asset pipeline: save a file and it updates automatically
Editor Extensibility: Create completely custom editor windows, and entirely new tools and workflows.
Asset Server that provides version control capabilities for Unity projects
Optimized for use with large projects New Server view integrated into the Unity user interface
Updates, commits, and graphical version comparisons are all performed inside the Unity editor. Open Source Asset Server
The enterprise-level database PostgreSQL powers the Unity Asset Server Asset Server offers multi-platform support
Install the server on either Mac OS X or Linux
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Shadows Projected planar:
Texturing Basic, Bumpmapping, Procedural:
Shaders Vertex, Pixel, High Level:
Animation Keyframe Animation:
Meshes Mesh Loading, Skinning:
Special Effects Particle System, Motion Blur, Sky, Water, Mirror:
Terrain Rendering:
Networking System Client-Server:
Sound & Video 2D Sound, 3D Sound, Streaming Sound:
Artificial Intelligence Scripted:
Rendering Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Mon, 18 Jul 2005 Last Updated Mon, 27 Apr 2009
There are currently 46 reviews for this engine
License Name Price Source Code Comments
Other/Custom $199.00 No Indie version
Other/Custom $1,499.00 No Pro version

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