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3DSTATE 3D Engine 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (5 votes) [Edit] Edit
3DSTATE 3D Developer Studio includes direct support for the following compilers: Microsoft Visual C++, Microsoft Visual C# .NET, Borland C++ Builder, Borland Delphi, Microsoft Visual Basic, and Microsoft Visual Basic .NET. To minimize download time, you can download a 3D Developer Studio that includes support only to your specific compiler. Currently used by more than 70,000 people. Among the companies using 3DSTATEs's technology, you will find brands such as Borland, Motorola, the BBC, Computer Associates, and IBM.
Author 3DSTATE
Graphics API DirectX Operating Systems Windows, Xbox
Programming Language C/C++, C#, Delphi, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Plug-in Architecture:
Built-in Editors
Physics Basic Physics, Collision Detection:
Lighting Per-vertex, Per-pixel, Lightmapping, Radiosity, Gloss maps:
Shadows Shadow Mapping, Projected planar, Shadow Volume:
Texturing Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Projected:
Shaders Vertex, Pixel, High Level:
Scene Management BSP, PVS:
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Billboarding, Sky, Water, Fog, Mirror:
Terrain Rendering:
Networking System Peer-to-Peer, Master Server:
Sound & Video 3D Sound, Streaming Sound:
Rendering Fixed-function, Stereo Rendering, Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Wed, 14 Dec 2005 Last Updated Never
There are currently 5 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Free for non-commercial use
Other/Custom $899.00 No Commercial Package

6DX 2
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (5 votes) [Edit] Edit
Aztica 6DX is released under GNU General Public License. It a good choise for RPG and FPS developers. Fast and works with every COM language.
Author http://www.aztica.com
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi, Visual Basic 6 Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design:
Scripting It has a script support but only for your applications
Built-in Editors
A recompiled version of Quark for making levels.
A terrain editor is avaliable on the webpage downloads.
Physics Collision Detection:
Lighting Lightmapping:
Scene Management General, BSP, Portals, Octrees:
Animation Skeletal Animation:
Meshes Mesh Loading, Skinning:
Special Effects Sky, Water, Fog:
Terrain Rendering:
Sound & Video 2D Sound:
Rendering Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 27 Aug 2004 Last Updated Thu, 14 Jun 2007
There are currently 4 reviews for this engine
License Name Price Source Code Comments
GPL Free Yes Was a comercial engine but the last version is under GPL

CadFaster|Engine SDK 3
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
The CadFaster|Engine is a unique and the most scalable 3D rendering solution for technical applications. It is over ten times faster than usual CAD applications. The engine includes patented real-time synchronization mechanisms for 3D data sets and geometry which allows automatic integration to the master application. CadFaster|Engine also contains patented real-time polygon reduction which improves the 3D performance.
Author CadFaster Inc.
Graphics API OpenGL, DirectX Operating Systems Windows
Programming Language C/C++, C#, Delphi, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Other:
Lighting Per-vertex, Per-pixel:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management General, Octrees, Occlusion Culling, LOD:
Special Effects Environment Mapping, Sky:
Rendering Fixed-function:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Sun, 17 Jun 2007 Last Updated Never
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom Not public No sales@cadfaster.com

Dex3D 4
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
A non-texture-mapping 3D engine written in pure VB using GDI.
Author Jerry Chen
Graphics API Software Operating Systems Windows
Programming Language Visual Basic 6 Status Inactive
Documentation No
Features
General Features Save/Load System:
Built-in Editors
Physics Basic Physics:
Lighting Per-vertex:
Shaders Vertex:
Scene Management General:
Animation Forward Kinematics:
Meshes Mesh Loading, Tessellation:
Surfaces & Curves Splines:
Special Effects Particle System, Fog:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Sun, 20 Feb 2005 Last Updated Tue, 29 Mar 2005
There are currently 1 reviews for this engine
License Name Price Source Code Comments
GPL Free Yes

DX Studio 5
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (32 votes) [Edit] Edit
DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools. The engine allows JavaScript control of everything from changing the background to editing meshes in real-time. You can also command and control documents from outside of the player using the ActiveX/COM interface. Using DX Studio you can build complete real-time interactive applications, simulations or games, for standalone use or for embedding in other Microsoft Office/Visual Studio applications. The playback engine in both EXE and ActiveX DLL forms can be redistributed without any further royalties.
Author Worldweaver Ltd.
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, C#, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting
Fully scriptable (JavaScript) for all events and actions
Complete runtime control of effects, meshes, materials, backgrounds, etc possible via script
File, Web and XML classes provided
Built-in Editors Drill down from document, to scene, to mesh, to vertex, to texture map.
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel, Lightmapping, Radiosity, Gloss maps, Anisotropic:
Shadows Shadow Mapping, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Procedural:
Shaders Vertex, Pixel, High Level:
Scene Management General, BSP, LOD:
Animation Keyframe Animation, Skeletal Animation, Facial Animation, Animation Blending:
Meshes Mesh Loading, Skinning, Tessellation, Deformation:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Decals, Fog, Weather:
Terrain Rendering:
Networking System Client-Server:
Sound & Video 2D Sound, 3D Sound, Streaming Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted, Neural Networks:
Rendering Fixed-function, Raycasting, Render-to-Texture, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Thu, 14 Jun 2007 Last Updated Tue, 1 Apr 2008
There are currently 32 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Freeware Edition
Other/Custom $98.12 No Non Commercial, Standard Edition
Other/Custom $196.24 No Non Commercial, Pro Edition
Other/Custom $343.42 No Commercial, Standard Edition
Other/Custom $735.90 No Commercial, Pro Edition

Genesis 3D 6
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (6 votes) [Edit] Edit
Genesis3D is a real-time 3D rendering environment for all of your real-time 3D needs. With a large online community, free online forums, and many links to Genesis3D developers...you will find all the support and tools that you need to begin developing world-class, real-time 3D applications today.
Author Eclipse Entertainment
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi, Visual Basic 6 Status Productive/Stable
Documentation No
Features
General Features Object-Oriented Design, Save/Load System:
Scripting Needs an external script editor like Visual C++.
Built-in Editors
Built in level editor called GEdit.
Needs external model editor.
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-pixel, Volumetric, Lightmapping, Gloss maps:
Shadows Shadow Mapping:
Texturing Basic, Multi-texturing, Mipmapping:
Shaders Pixel, High Level:
Scene Management BSP:
Animation Keyframe Animation, Skeletal Animation, Morphing:
Meshes Mesh Loading:
Surfaces & Curves Patches:
Special Effects Environment Mapping, Lens Flares, Particle System, Sky, Water, Fire, Explosion, Fog, Weather, Mirror:
Terrain Rendering:
Networking System Client-Server:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Rendering Fixed-function, Stereo Rendering, Raycasting, Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Tue, 7 Sep 2004 Last Updated Sun, 3 Oct 2004
There are currently 6 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free Yes Genesis 3D splash screen is shown at the start of game.
Other/Custom $10,000.00 Yes Splash screen removed.

Leadwerks Engine 7
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (8 votes) [Edit] Edit
Leadwerks Engine is a high-performance 3D engine for rendering, sound, and physics in real-time games and simulations. We've designed our engine from the very beginning to deliver AAA performance under real game conditions. By using hierachical processing on every aspect of the engine from lights to physics, our engine performs an order of magnitude faster than similar products. Intelligent update management means that potential bottlenecks like raycasting and shadow rendering are regulated and updated cyclically, so that only one or two expensive updates are performed each frame. Leadwerks Engine supports all the features of our award-winning editor 3D World Studio. There's no intermediary file formats or map compilers. Leadwerks Engine loads 3D World Studio files directly. Level designers can even set up an interactive scene in 3D World Studio and run it in the engine, with no source code changes. Experienced programmers can use Leadwerks Engine with C/C++, C#, VB, BlitzMax, or virtually any programming language. Or use Leadwerks script, which requires no external language, and is easy enough for beginners to use. We believe our users should have a complete library of media assets to choose from, as soon as they license our engine. Leadwerks strives to provide high-quality royalty-free media for use with our engine. Even if the media only gets used as a placeholder, our developers still have a frame of reference to test with while their final content is produced.
Author Leadwerks Corporation
Graphics API OpenGL Operating Systems Windows
Programming Language C/C++, Java, C#, D, Delphi, Pascal, BASIC, Ada, Fortran, Lisp, Perl, Python, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System, Other:
Scripting Can be used with virtually any programming language or with the Integrated, easy to use Leadwerks Script.
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel, Lightmapping:
Shadows Shadow Mapping, Projected planar, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Projected, Procedural:
Shaders Vertex, Pixel:
Scene Management General, BSP, Portals, Octrees, Occlusion Culling, PVS, LOD:
Animation Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation, Morphing, Facial Animation, Animation Blending:
Meshes Mesh Loading, Skinning, Progressive, Tessellation, Deformation:
Surfaces & Curves Splines, Patches:
Terrain Rendering, CLOD, Splatting:
Networking System Client-Server, Peer-to-Peer, Master Server:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Scripted:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 15 Jun 2007 Last Updated Wed, 23 Jan 2008
There are currently 8 reviews for this engine
License Name Price Source Code Comments
Other/Custom $99.95 No Single-user license for Leadwerks Engine.

Leadwerks Engine 2 8
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (58 votes) [Edit] Edit
Leadwerks Engine 2 features a unified lighting system with dynamic soft shadows. Our advanced deferred renderer can draw dozens of dynamic lights at good speed. Advanced shader effects and support for huge terrains up to 33 million triangles delivers next-gen technology at an affordable price.
Author Leadwerks Software
Graphics API OpenGL Operating Systems Windows
Programming Language C/C++, Java, C#, D, Delphi, Pascal, BASIC, Ada, Fortran, Lisp, Perl, Python, Visual Basic 6, VB.NET Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design:
Scripting Leadwerks Script allows the engine to be programmed without need for any external programming language.
Built-in Editors
Leadwerks Sandbox features real-time lighting and physics, and allows the user to place models and build terrain.
See an overview of Sandbox features here: http://www.youtube.com/watch?v=cmN7OLy6yUY
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-pixel, Volumetric, Radiosity:
Shadows Shadow Mapping:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management Octrees, Occlusion Culling, PVS, LOD:
Animation Forward Kinematics, Keyframe Animation, Skeletal Animation, Animation Blending:
Meshes Mesh Loading, Skinning, Deformation:
Special Effects Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Fog, Weather, Mirror:
Terrain Rendering, CLOD, Splatting:
Sound & Video 3D Sound:
Rendering Deferred Shading, Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Sun, 20 Jul 2008 Last Updated Never
There are currently 56 reviews for this engine
License Name Price Source Code Comments
Other/Custom $150.00 No Single user commercial license

NemoX 3D Engine 9
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
NemoX is a 3D engine written in Visual Basic and C++ . It provides fast methods to manage 3D geometry throught DirectX 8.1. This engine makes really possible to create fast 3D or 2D game, in Visual Basic or in any COM-capable programming language like Delphi and .Net (VB.net, C#).
Author Polaris
Graphics API DirectX Operating Systems Windows
Programming Language Visual Basic 6 Status Alpha
Documentation No
Features
General Features Object-Oriented Design:
Physics Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Lightmapping, Anisotropic:
Shadows Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management General, PVS:
Animation Keyframe Animation:
Meshes Mesh Loading:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Water, Decals, Fog:
Terrain Rendering:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding:
Rendering Fixed-function, Render-to-Texture, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Sat, 8 Jan 2005 Last Updated Sun, 29 May 2005
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free Yes Source code of some portion and old version

NewWorld3D 10
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
NewWorld3D is a commercial ActiveX control that offers an enhanced wolfenstein engine.
Author Coherent Visual
Graphics API Software Operating Systems Windows
Programming Language C/C++, Visual Basic 6 Status Inactive
Documentation No
Features
Scripting Scripting engine
Built-in Editors Map editor
Texturing Basic:
Sound & Video 2D Sound:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Mon, 8 Nov 2004 Last Updated Never
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom $49.95 No

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