| Results 1 - 10 of 15 engines. |
|
| 3DSTATE 3D Engine |
1 |
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Rating:
(5 votes) |
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|
| 3DSTATE 3D Developer Studio includes direct support for the following compilers: Microsoft Visual C++, Microsoft Visual C# .NET, Borland C++ Builder, Borland Delphi, Microsoft Visual Basic, and Microsoft Visual Basic .NET. To minimize download time, you can download a 3D Developer Studio that includes support only to your specific compiler. Currently used by more than 70,000 people. Among the companies using 3DSTATEs's technology, you will find brands such as Borland, Motorola, the BBC, Computer Associates, and IBM. |
| Author |
3DSTATE |
|
|
| Graphics API |
DirectX |
Operating Systems |
Windows, Xbox |
| Programming Language |
C/C++, C#, Delphi, Visual Basic 6, VB.NET |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Plug-in Architecture: |
|
Built-in Editors |
|
|
Physics |
Basic Physics, Collision Detection: |
|
Lighting |
Per-vertex, Per-pixel, Lightmapping, Radiosity, Gloss maps: |
|
Shadows |
Shadow Mapping, Projected planar, Shadow Volume: |
|
Texturing |
Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Projected: |
|
Shaders |
Vertex, Pixel, High Level: |
|
Scene Management |
BSP, PVS: |
|
Animation |
Keyframe Animation, Skeletal Animation, Morphing, Animation Blending: |
|
Meshes |
Mesh Loading, Skinning: |
|
Special Effects |
Environment Mapping, Billboarding, Sky, Water, Fog, Mirror: |
|
Terrain |
Rendering: |
|
Networking System |
Peer-to-Peer, Master Server: |
|
Sound & Video |
3D Sound, Streaming Sound: |
|
Rendering |
Fixed-function, Stereo Rendering, Render-to-Texture, Fonts: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Wed, 14 Dec 2005 |
Last Updated |
Never |
|
There are currently 5 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
No |
Free for non-commercial use |
| Other/Custom |
$899.00 |
No |
Commercial Package |
|
| 6DX |
2 |
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Rating:
(5 votes) |
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|
| Aztica 6DX is released under GNU General Public License. It a good choise for RPG and FPS developers. Fast and works with every COM language. |
| Author |
http://www.aztica.com |
|
|
| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
C/C++, Delphi, Visual Basic 6 |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design: |
|
Scripting |
It has a script support but only for your applications |
|
Built-in Editors |
| • |
A recompiled version of Quark for making levels. |
| • |
A terrain editor is avaliable on the webpage downloads. |
|
|
Physics |
Collision Detection: |
|
Lighting |
Lightmapping: |
|
Scene Management |
General, BSP, Portals, Octrees: |
|
Animation |
Skeletal Animation: |
|
Meshes |
Mesh Loading, Skinning: |
|
Special Effects |
Sky, Water, Fog: |
|
Terrain |
Rendering: |
|
Sound & Video |
2D Sound: |
|
Rendering |
Fonts, GUI: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Fri, 27 Aug 2004 |
Last Updated |
Thu, 14 Jun 2007 |
|
There are currently 4 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| GPL |
Free |
Yes |
Was a comercial engine but the last version is under GPL |
|
| CadFaster|Engine SDK |
3 |
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Review or Rate this Engine |
Rating:
Not yet rated |
Edit
|
| The CadFaster|Engine is a unique and the most scalable 3D rendering solution for technical applications. It is over ten times faster than usual CAD applications. The engine includes patented real-time synchronization mechanisms for 3D data sets and geometry which allows automatic integration to the master application. CadFaster|Engine also contains patented real-time polygon reduction which improves the 3D performance. |
| Author |
CadFaster Inc. |
|
|
| Graphics API |
OpenGL, DirectX |
Operating Systems |
Windows |
| Programming Language |
C/C++, C#, Delphi, Visual Basic 6, VB.NET |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design, Plug-in Architecture, Other: |
|
Lighting |
Per-vertex, Per-pixel: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping: |
|
Shaders |
Vertex, Pixel: |
|
Scene Management |
General, Octrees, Occlusion Culling, LOD: |
|
Special Effects |
Environment Mapping, Sky: |
|
Rendering |
Fixed-function: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Sun, 17 Jun 2007 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Not public |
No |
sales@cadfaster.com |
|
| Dex3D |
4 |
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Rating:
(1 votes) |
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|
| A non-texture-mapping 3D engine written in pure VB using GDI. |
| Author |
Jerry Chen |
|
|
| Graphics API |
Software |
Operating Systems |
Windows |
| Programming Language |
Visual Basic 6 |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
General Features |
Save/Load System: |
|
Built-in Editors |
|
|
Physics |
Basic Physics: |
|
Lighting |
Per-vertex: |
|
Shaders |
Vertex: |
|
Scene Management |
General: |
|
Animation |
Forward Kinematics: |
|
Meshes |
Mesh Loading, Tessellation: |
|
Surfaces & Curves |
Splines: |
|
Special Effects |
Particle System, Fog: |
|
Rendering |
Fixed-function, Fonts, GUI: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Sun, 20 Feb 2005 |
Last Updated |
Tue, 29 Mar 2005 |
|
There are currently 1 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| GPL |
Free |
Yes |
|
|
| DX Studio |
5 |
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Review or Rate this Engine |
Rating:
(32 votes) |
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|
| DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools.
The engine allows JavaScript control of everything from changing the background to editing meshes in real-time. You can also command and control documents from outside of the player using the ActiveX/COM interface.
Using DX Studio you can build complete real-time interactive applications, simulations or games, for standalone use or for embedding in other Microsoft Office/Visual Studio applications.
The playback engine in both EXE and ActiveX DLL forms can be redistributed without any further royalties. |
| Author |
Worldweaver Ltd. |
|
|
| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
C/C++, C#, Visual Basic 6, VB.NET |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design, Plug-in Architecture, Save/Load System, Other: |
|
Scripting |
| • |
Fully scriptable (JavaScript) for all events and actions |
| • |
Complete runtime control of effects, meshes, materials, backgrounds, etc possible via script |
| • |
File, Web and XML classes provided |
|
|
Built-in Editors |
Drill down from document, to scene, to mesh, to vertex, to texture map. |
|
Physics |
Basic Physics, Collision Detection, Rigid Body, Vehicle Physics: |
|
Lighting |
Per-vertex, Per-pixel, Lightmapping, Radiosity, Gloss maps, Anisotropic: |
|
Shadows |
Shadow Mapping, Shadow Volume: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Procedural: |
|
Shaders |
Vertex, Pixel, High Level: |
|
Scene Management |
General, BSP, LOD: |
|
Animation |
Keyframe Animation, Skeletal Animation, Facial Animation, Animation Blending: |
|
Meshes |
Mesh Loading, Skinning, Tessellation, Deformation: |
|
Special Effects |
Environment Mapping, Lens Flares, Billboarding, Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Decals, Fog, Weather: |
|
Terrain |
Rendering: |
|
Networking System |
Client-Server: |
|
Sound & Video |
2D Sound, 3D Sound, Streaming Sound: |
|
Artificial Intelligence |
Pathfinding, Decision Making, Finite State Machines, Scripted, Neural Networks: |
|
Rendering |
Fixed-function, Raycasting, Render-to-Texture, Fonts, GUI: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Thu, 14 Jun 2007 |
Last Updated |
Tue, 1 Apr 2008 |
|
There are currently 32 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
No |
Freeware Edition |
| Other/Custom |
$98.12 |
No |
Non Commercial, Standard Edition |
| Other/Custom |
$196.24 |
No |
Non Commercial, Pro Edition |
| Other/Custom |
$343.42 |
No |
Commercial, Standard Edition |
| Other/Custom |
$735.90 |
No |
Commercial, Pro Edition |
|
| Genesis 3D |
6 |
Show Details
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Review or Rate this Engine |
Rating:
(6 votes) |
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|
| Genesis3D is a real-time 3D rendering environment for all of your real-time 3D needs. With a large online community, free online forums, and many links to Genesis3D developers...you will find all the support and tools that you need to begin developing world-class, real-time 3D applications today. |
| Author |
Eclipse Entertainment |
|
|
| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
C/C++, Delphi, Visual Basic 6 |
Status |
Productive/Stable |
| Documentation |
No |
|
|
| Features |
|
General Features |
Object-Oriented Design, Save/Load System: |
|
Scripting |
Needs an external script editor like Visual C++. |
|
Built-in Editors |
| • |
Built in level editor called GEdit. |
| • |
Needs external model editor. |
|
|
Physics |
Basic Physics, Collision Detection, Rigid Body, Vehicle Physics: |
|
Lighting |
Per-pixel, Volumetric, Lightmapping, Gloss maps: |
|
Shadows |
Shadow Mapping: |
|
Texturing |
Basic, Multi-texturing, Mipmapping: |
|
Shaders |
Pixel, High Level: |
|
Scene Management |
BSP: |
|
Animation |
Keyframe Animation, Skeletal Animation, Morphing: |
|
Meshes |
Mesh Loading: |
|
Surfaces & Curves |
Patches: |
|
Special Effects |
Environment Mapping, Lens Flares, Particle System, Sky, Water, Fire, Explosion, Fog, Weather, Mirror: |
|
Terrain |
Rendering: |
|
Networking System |
Client-Server: |
|
Sound & Video |
2D Sound, 3D Sound: |
|
Artificial Intelligence |
Pathfinding, Decision Making, Finite State Machines, Scripted: |
|
Rendering |
Fixed-function, Stereo Rendering, Raycasting, Render-to-Texture, Fonts: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Tue, 7 Sep 2004 |
Last Updated |
Sun, 3 Oct 2004 |
|
There are currently 6 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
Genesis 3D splash screen is shown at the start of game. |
| Other/Custom |
$10,000.00 |
Yes |
Splash screen removed. |
|
| Leadwerks Engine |
7 |
Show Details
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Review or Rate this Engine |
Rating:
(8 votes) |
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|
| Leadwerks Engine is a high-performance 3D engine for rendering, sound, and physics in real-time games and simulations.
We've designed our engine from the very beginning to deliver AAA performance under real game conditions. By using hierachical processing on every aspect of the engine from lights to physics, our engine performs an order of magnitude faster than similar products. Intelligent update management means that potential bottlenecks like raycasting and shadow rendering are regulated and updated cyclically, so that only one or two expensive updates are performed each frame.
Leadwerks Engine supports all the features of our award-winning editor 3D World Studio. There's no intermediary file formats or map compilers. Leadwerks Engine loads 3D World Studio files directly. Level designers can even set up an interactive scene in 3D World Studio and run it in the engine, with no source code changes.
Experienced programmers can use Leadwerks Engine with C/C++, C#, VB, BlitzMax, or virtually any programming language. Or use Leadwerks script, which requires no external language, and is easy enough for beginners to use.
We believe our users should have a complete library of media assets to choose from, as soon as they license our engine. Leadwerks strives to provide high-quality royalty-free media for use with our engine. Even if the media only gets used as a placeholder, our developers still have a frame of reference to test with while their final content is produced. |
| Author |
Leadwerks Corporation |
|
|
| Graphics API |
OpenGL |
Operating Systems |
Windows |
| Programming Language |
C/C++, Java, C#, D, Delphi, Pascal, BASIC, Ada, Fortran, Lisp, Perl, Python, Visual Basic 6, VB.NET |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design, Plug-in Architecture, Save/Load System, Other: |
|
Scripting |
Can be used with virtually any programming language or with the Integrated, easy to use Leadwerks Script. |
|
Physics |
Basic Physics, Collision Detection, Rigid Body, Vehicle Physics: |
|
Lighting |
Per-vertex, Per-pixel, Lightmapping: |
|
Shadows |
Shadow Mapping, Projected planar, Shadow Volume: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping, Volumetric, Projected, Procedural: |
|
Shaders |
Vertex, Pixel: |
|
Scene Management |
General, BSP, Portals, Octrees, Occlusion Culling, PVS, LOD: |
|
Animation |
Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation, Morphing, Facial Animation, Animation Blending: |
|
Meshes |
Mesh Loading, Skinning, Progressive, Tessellation, Deformation: |
|
Surfaces & Curves |
Splines, Patches: |
|
Terrain |
Rendering, CLOD, Splatting: |
|
Networking System |
Client-Server, Peer-to-Peer, Master Server: |
|
Sound & Video |
2D Sound, 3D Sound: |
|
Artificial Intelligence |
Scripted: |
|
Rendering |
Fixed-function, Fonts, GUI: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Fri, 15 Jun 2007 |
Last Updated |
Wed, 23 Jan 2008 |
|
There are currently 8 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
$99.95 |
No |
Single-user license for Leadwerks Engine. |
|
| Leadwerks Engine 2 |
8 |
Show Details
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Review or Rate this Engine |
Rating:
(58 votes) |
Edit
|
| Leadwerks Engine 2 features a unified lighting system with dynamic soft shadows. Our advanced deferred renderer can draw dozens of dynamic lights at good speed. Advanced shader effects and support for huge terrains up to 33 million triangles delivers next-gen technology at an affordable price. |
| Author |
Leadwerks Software |
|
|
| Graphics API |
OpenGL |
Operating Systems |
Windows |
| Programming Language |
C/C++, Java, C#, D, Delphi, Pascal, BASIC, Ada, Fortran, Lisp, Perl, Python, Visual Basic 6, VB.NET |
Status |
Productive/Stable |
| Documentation |
Yes |
|
|
| Features |
|
General Features |
Object-Oriented Design: |
|
Scripting |
Leadwerks Script allows the engine to be programmed without need for any external programming language. |
|
Built-in Editors |
| • |
Leadwerks Sandbox features real-time lighting and physics, and allows the user to place models and build terrain. |
| • |
See an overview of Sandbox features here:
http://www.youtube.com/watch?v=cmN7OLy6yUY |
|
|
Physics |
Basic Physics, Collision Detection, Rigid Body, Vehicle Physics: |
|
Lighting |
Per-pixel, Volumetric, Radiosity: |
|
Shadows |
Shadow Mapping: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping: |
|
Shaders |
Vertex, Pixel: |
|
Scene Management |
Octrees, Occlusion Culling, PVS, LOD: |
|
Animation |
Forward Kinematics, Keyframe Animation, Skeletal Animation, Animation Blending: |
|
Meshes |
Mesh Loading, Skinning, Deformation: |
|
Special Effects |
Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Fog, Weather, Mirror: |
|
Terrain |
Rendering, CLOD, Splatting: |
|
Sound & Video |
3D Sound: |
|
Rendering |
Deferred Shading, Render-to-Texture, Fonts: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Sun, 20 Jul 2008 |
Last Updated |
Never |
|
There are currently 56 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
$150.00 |
No |
Single user commercial license |
|
| NemoX 3D Engine |
9 |
Show Details
Web page
Email author
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Review or Rate this Engine |
Rating:
(1 votes) |
Edit
|
| NemoX is a 3D engine written in Visual Basic and C++ . It provides fast methods to manage 3D geometry throught DirectX 8.1. This engine makes really possible to create fast 3D or 2D game, in Visual Basic or in any COM-capable programming language like Delphi and .Net (VB.net, C#). |
| Author |
Polaris |
|
|
| Graphics API |
DirectX |
Operating Systems |
Windows |
| Programming Language |
Visual Basic 6 |
Status |
Alpha |
| Documentation |
No |
|
|
| Features |
|
General Features |
Object-Oriented Design: |
|
Physics |
Collision Detection, Rigid Body, Vehicle Physics: |
|
Lighting |
Per-vertex, Lightmapping, Anisotropic: |
|
Shadows |
Shadow Volume: |
|
Texturing |
Basic, Multi-texturing, Bumpmapping, Mipmapping: |
|
Shaders |
Vertex, Pixel: |
|
Scene Management |
General, PVS: |
|
Animation |
Keyframe Animation: |
|
Meshes |
Mesh Loading: |
|
Special Effects |
Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Water, Decals, Fog: |
|
Terrain |
Rendering: |
|
Sound & Video |
2D Sound, 3D Sound: |
|
Artificial Intelligence |
Pathfinding: |
|
Rendering |
Fixed-function, Render-to-Texture, Fonts: |
|
| Features: |
 |
Ease of Use: |
 |
| Stability: |
 |
Support: |
 |
| Date Added |
Sat, 8 Jan 2005 |
Last Updated |
Sun, 29 May 2005 |
|
There are currently 1 reviews for this engine
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
Free |
Yes |
Source code of some portion and old version |
|
| NewWorld3D |
10 |
Show Details
Web page
Email author
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Review or Rate this Engine |
Rating:
Not yet rated |
Edit
|
| NewWorld3D is a commercial ActiveX control that offers an enhanced wolfenstein engine. |
| Author |
Coherent Visual |
|
|
| Graphics API |
Software |
Operating Systems |
Windows |
| Programming Language |
C/C++, Visual Basic 6 |
Status |
Inactive |
| Documentation |
No |
|
|
| Features |
|
Scripting |
Scripting engine |
|
Built-in Editors |
Map editor |
|
Texturing |
Basic: |
|
Sound & Video |
2D Sound: |
|
| Features: |
Not yet rated |
Ease of Use: |
Not yet rated |
| Stability: |
Not yet rated |
Support: |
Not yet rated |
| Date Added |
Mon, 8 Nov 2004 |
Last Updated |
Never |
|
Be the first to write a review for this engine!
|
|
| License Name |
Price |
Source Code |
Comments |
| Other/Custom |
$49.95 |
No |
|
|
New features Updated features
|