DevMaster.net - Your source for game development
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]
Welcome Guest!

 • Features Index
 • Submit Engine
 • List All Engines
List Recently Added Engines
List Recently Updated Engines
Frequently Asked Questions

Advanced Search
Results 1 - 10 of 16 engines.
Sort results by: in
Show more detail
3Impact 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (23 votes) [Edit] Edit
Royalty free 3d game engine designed to be easy to use, featuring C++ syntax, multi-bone skeletal animation, mesh warping, texture animation, accurate collision response, constraints, stacked objects, wheels with suspensions, volumetric shadows, particle systems, true mirror surfaces, 3d ogg sounds and more.
Author 3impact.com
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi, BASIC Status Productive/Stable
Documentation Yes
Features
General Features Plug-in Architecture:
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Lighting Per-vertex, Per-pixel:
Shadows Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Scene Management General:
Animation Skeletal Animation, Morphing:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Particle System, Fire, Fog, Mirror:
Networking System Client-Server:
Sound & Video 2D Sound, 3D Sound:
Rendering Fixed-function, Fonts:
Features: Ease of Use:
Stability: Support:
Date Added Sun, 25 Jul 2004 Last Updated Sun, 16 Sep 2007
There are currently 21 reviews for this engine
License Name Price Source Code Comments
Other/Custom $199.00 No Royalty-free and one year free upgrades. After one year you can purchase an additional year of free upgrades for $49.50.

AGE 2
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (1 votes) [Edit] Edit
AGE is an independent game maker - or at least I want it to be. Right now it's an independent game maker if you have loads of media and a knowledge of programming. My big plan is to make it easy for anyone to make a game regardless of their programming or media creation skills. Right now I'm building a foundation for that. Sample media (objects, entities, images, and sounds) can be found on the website, by clicking on 'age' in the left-hand column (to open the menu).
Author Kohaku Doig
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Alpha
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Other:
Scripting
Compact, Object-Oriented scripting language gets things done fast and safely.
AGE editor enables you to position and navigate in your 3D world, as it will be shown, and to develop and edit code and run your build.
Supports plugins; simple terrain builder (based on heightmap & texture input) currently available, more planned! (And of course more can be made easily, as the API is open.)
Support for custom functions within the script editor.
Built-in Editors
Integrated script editor, linked to the entity and object selection menus. 'Script' affects current level, entities that are selected, have their code changed and then inserted, are one-off variations on the entity model.
Integrated 3D environment editor that enables you to view, modify, and place objects and scripted entities (although it is possible to make programs that do not use 3D at all.)
Syntax highlighting is supported within the AGE editor for scripts and entities.
Gui editor.
Physics Collision Detection:
Texturing Basic, Multi-texturing:
Scene Management General, Occlusion Culling, LOD:
Animation Keyframe Animation:
Meshes Mesh Loading:
Special Effects Billboarding, Depth of Field, Fog:
Terrain Rendering:
Networking System Client-Server:
Sound & Video 2D Sound:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Sat, 18 Aug 2007 Last Updated Sun, 20 Jul 2008
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Closed-source, freeware.

Antiryad Gx 3
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (6 votes) [Edit] Edit
Antiryad Gx is a cross platform 3d engine. It was tested by the creation of several projects in various studios which used some or the totality of the functionalities of the engine. Antiryad Gx is a product integrating a multitude of tools, mainly developed under Mandrake Linux. It allows to edit some levels of game, export 3d environments, create videos. The API is also acessible with C objects, C++ classes and with the embeded Gel virtual machine scripting language (the scripters have accesss to all Antiryad functions.). All programming and graphics resources are completly platform independant, then a product developed in conformance with Antiryad API should work without modifications on all other supported platforms.
Author Arkham Development
Graphics API OpenGL, DirectX, Glide, Software Operating Systems Windows, Linux, MacOS, Amiga, DOS, Xbox, Playstation, PSP
Programming Language C/C++, BASIC Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Other:
Scripting Proprietary Gel BASIC virtual machine langage.
Built-in Editors
Mdraw: Bitmaps and textures editor.
Mapper: 3d object mapper, environment modification, 3d viewer.
Geltools: General tools for the Gel langage (simplified compilation).
Baseed: Base level editor.
Wbuilder: World builder and modeler.
Text editor: Text editor.
Resource editor: Windows editor for winbox interfaces.
Video tools: Tools to create and manage the movies.
Physics Basic Physics, Collision Detection:
Lighting Per-vertex, Per-pixel, Volumetric, Lightmapping, Radiosity:
Shadows Projected planar:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping, Projected:
Scene Management General, Portals, Octrees, Occlusion Culling, LOD:
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning:
Special Effects Environment Mapping, Lens Flares, Particle System, Water, Fire, Explosion, Fog:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Rendering Fixed-function, Fonts, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Thu, 12 Aug 2004 Last Updated Mon, 15 Aug 2005
There are currently 6 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Freeware license for freewares applications
Other/Custom Not public No Personnal license
Other/Custom Not public No Professional license
Other/Custom Not public No Enterprise license

Basic4GL 4
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
Basic4GL is a free programming language for Windows computers based on traditional BASIC, with built in OpenGL support.
Author Tom Mulgrew
Graphics API OpenGL Operating Systems Windows
Programming Language BASIC Status Productive/Stable
Documentation Yes
Features
General Features Other:
Scripting
Built-in Editors
Physics Basic Physics:
Lighting Per-vertex:
Shadows Shadow Mapping:
Texturing Basic:
Shaders Vertex:
Scene Management General:
Animation Inverse Kinematics:
Meshes Mesh Loading:
Surfaces & Curves Splines:
Special Effects Environment Mapping:
Terrain Rendering:
Networking System Peer-to-Peer:
Sound & Video 2D Sound:
Artificial Intelligence Pathfinding:
Rendering Fixed-function:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Thu, 14 Jun 2007 Last Updated Never
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom Free No

Blitz3D 5
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (8 votes) [Edit] Edit
Blitz3D provides a simple yet powerful environment for game creation - simple, because its based around the popular and easy to use BASIC programming language; and powerful, thanks to a highly optimized underlying 2D/3D engine.
Author Blitz Research Ltd
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Productive/Stable
Documentation Yes
Features
Built-in Editors Maple: a Constructive Solid Geometry modelling tool, designed to make creating 'indoor' style scenery as painless as possible.
Physics Collision Detection:
Lighting Per-vertex, Lightmapping:
Texturing Basic, Multi-texturing, Bumpmapping:
Scene Management General, BSP, LOD:
Animation Keyframe Animation:
Meshes Mesh Loading:
Special Effects Environment Mapping, Billboarding, Particle System, Fog, Mirror:
Terrain Rendering, CLOD:
Sound & Video 2D Sound, 3D Sound:
Rendering Fixed-function:
Features: Ease of Use:
Stability: Support:
Date Added Wed, 14 Jul 2004 Last Updated Sun, 8 Aug 2004
There are currently 8 reviews for this engine
License Name Price Source Code Comments
Other/Custom $100.00 No Package includes: Blitz3D compiler, IDE, debugger, example code, tutorials and documentation.

CSP Game Engine 6
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: Not yet rated [Edit] Edit
The CSP Game Engine is a single player first person perspective game engine for Win32 and DirectX 7 and higher.
Author United Cyber Skunk Pictures International
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Beta
Documentation No
Features
General Features Other:
Scripting
The engine allows one to make use of some special objects. The special functions are controlled by their objects "Action Strings". These allow one to use any mesh as a certain item/object.
High configurability through a number of CFG files for things like camera settings, language, HUD layout, ambient light, enemy view range, footstep sounds etc.
Built-in Editors
Grass system that allows one to define grass areas.
Skybox options.
Lights with flares and doors are defined only once: by filename.
Toolset contains a tree mesh creator as well as a tool to create pseudo-volumetric light beam meshes.
Texturing Basic:
Meshes Mesh Loading:
Special Effects Sky:
Terrain Rendering:
Sound & Video 2D Sound, 3D Sound:
Features: Not yet rated Ease of Use: Not yet rated
Stability: Not yet rated Support: Not yet rated
Date Added Sun, 16 Sep 2007 Last Updated Sat, 15 Sep 2007
Be the first to write a review for this engine!
License Name Price Source Code Comments
Other/Custom $29.00 No Light license, source code not included - allows for single software product.

DarkBASIC 7
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (4 votes) [Edit] Edit
DarkBASIC allows you to create your own games, demos, slideshows, even business applications using the easy to understand BASIC programming language. Even if you've never coded before, just follow the in-depth tutorials and you'll be generating results in minutes! Harness the power of Direct X and make 3D objects come to life in just a few simple commands.
Author The Game Creators Ltd.
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Productive/Stable
Documentation Yes
Features
General Features Save/Load System:
Scripting
Physics Collision Detection:
Lighting Per-vertex:
Texturing Basic, Mipmapping:
Scene Management General:
Animation Skeletal Animation:
Meshes Mesh Loading:
Special Effects Sky, Fog:
Sound & Video 2D Sound, 3D Sound:
Rendering Fixed-function:
Features: Ease of Use:
Stability: Support:
Date Added Mon, 26 Jul 2004 Last Updated Sun, 8 Aug 2004
There are currently 1 reviews for this engine
License Name Price Source Code Comments
Other/Custom $49.99 No

DarkBASIC Pro 8
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (19 votes) [Edit] Edit
DarkBASIC Professional is an advanced games development package built on the BASIC language currently available. It makes it as easy to incorporate all of the special features and effects you see in todays games and offers the benefits of Microsoft's DirectX 9 technology.
Author The Game Creators Ltd.
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Productive/Stable
Documentation Yes
Features
General Features Plug-in Architecture, Save/Load System:
Scripting
Built-in Editors Windows based Integrated Development Environment (IDE) with integrated debugging
Physics Collision Detection:
Lighting Per-vertex, Lightmapping:
Shadows Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders Vertex, Pixel:
Scene Management General, BSP, Occlusion Culling, PVS:
Animation Skeletal Animation:
Meshes Mesh Loading:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Fog:
Terrain Rendering, CLOD:
Networking System Client-Server, Peer-to-Peer:
Sound & Video 2D Sound, 3D Sound:
Rendering Fixed-function, Render-to-Texture:
Features: Ease of Use:
Stability: Support:
Date Added Mon, 26 Jul 2004 Last Updated Fri, 5 Aug 2005
There are currently 17 reviews for this engine
License Name Price Source Code Comments
Other/Custom $89.99 No

Dreamotion3D 9
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (2 votes) [Edit] Edit
Dreamotion is a new 3D Game Engine powered by DirectX 9.0c. It's fully compatible with many language, it uses a Dynamic link library (DLL) for most flexibility to interfacing
Author TMyke and Seyhajin
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, BASIC Status Beta
Documentation Yes
Features
General Features Other:
Physics Basic Physics, Collision Detection, Vehicle Physics:
Lighting Per-vertex, Per-pixel, Lightmapping:
Shadows Shadow Mapping, Shadow Volume:
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Shaders High Level:
Scene Management General, Octrees, LOD:
Animation Keyframe Animation, Skeletal Animation:
Meshes Mesh Loading, Skinning, Progressive, Deformation:
Special Effects Sky, Water, Fog:
Terrain Rendering, Splatting:
Rendering Render-to-Texture, GUI:
Features: Ease of Use:
Stability: Support:
Date Added Fri, 15 Jun 2007 Last Updated Never
There are currently 2 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No

FPS Creator 10
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (15 votes) [Edit] Edit
Create your own action packed FPS games with this easy to use games creation kit. Featuring a full physics system, hundreds of 3D models and controls to let you customize every aspect of your game. You can even make your own death match games.
Author The Game Creators
Graphics API DirectX Operating Systems Windows
Programming Language BASIC Status Productive/Stable
Documentation No
Features
General Features Object-Oriented Design, Save/Load System, Other:
Built-in Editors
Physics Basic Physics, Collision Detection:
Lighting Per-vertex, Per-pixel, Lightmapping:
Shadows Shadow Mapping:
Texturing Basic, Bumpmapping:
Scene Management General:
Animation Animation Blending:
Meshes Mesh Loading:
Surfaces & Curves Splines, Patches:
Special Effects Explosion:
Terrain Rendering:
Networking System Client-Server, Peer-to-Peer:
Sound & Video 2D Sound, 3D Sound:
Artificial Intelligence Pathfinding, Decision Making:
Rendering Fixed-function:
Features: Ease of Use:
Stability: Support:
Date Added Mon, 10 Oct 2005 Last Updated Sun, 19 Feb 2006
There are currently 15 reviews for this engine
License Name Price Source Code Comments
Other/Custom $44.99 No

New features      Updated features
<< 1 2 >>


Copyright ©2003-2009, DevMaster.net. All rights reserved.