<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="0.91">

<channel>
<title>DevMaster.net - 3D Engines Database - Updated Engines</title>
<link>http://www.devmaster.net/engines/</link>
<description>Your source for 3D game and graphics engines</description>
<language>en</language>

<image>
<title>DevMaster.net</title>
<url>http://www.devmaster.net/logo-small.png</url>
<link>http://www.devmaster.net/</link>
<description>Your source for game and graphics development</description>
</image>
<item>
<title>3D Rad v6</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=573</link>
<description>User-friendly 3d game editor with a straightforward developing workflow. You can use it to create any sort of stand-alone, interactive 3d project for Windows Vista/XP. Ideal for CG artists and non-coders, but flexible enough to meet the needs of expert coders as well. </description></item>

<item>
<title>Linderdaum Engine</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=419</link>
<description>The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It uses OpenGL 2.1 and GLSL and has a lot of modern features which can be found in high-end commercial 3D engines. The goal is to implement an agile classes infrastructure capable of being tuned to handle many types of game genres. </description></item>

<item>
<title>3DGameStudio</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=67</link>
<description>With hundreds of published titles, 3D GameStudio is the leading authoring system for all sorts of 2D and 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine (for HUD and menus), a physics engine, a level, terrain and model editor, and huge libraries of 3D objects, artwork, scripts, and pre-made games.</description></item>

<item>
<title>Lightsprint</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=356</link>
<description>Realtime Radiosity engine - improves game illumination. Does both precomputed and true realtime calculated radiosity. Can render or be integrated as a subsystem of game renderer. Strengths: speed and low memory footprint (7 years of optimizations).</description></item>

<item>
<title>Raydium</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=277</link>
<description>Raydium is a game engine. It provides a set of functions which allow quick and flexible games creation. Functions covers things like player inputs (keyboard, mouse, joystick, joypad, force feedback), rendering (3D objects, GUI), time (a game must run at the exact same speed on every computer), sound etc. The project was started in 2001, trying to become a small 3D library, as a training to OpenGL.

But Raydium starts to manage more and more things (time engine, PHP scripting, physics engine, ...), and is now about to become a full &quot;game engine&quot;.</description></item>

<item>
<title>Jolt3D!</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=103</link>
<description>The Jolt3D! Engine is a real-time 3D game engine. The engine has been created for one reason: for easy access to the DirectX world, especially for beginners.</description></item>

<item>
<title>3DzzD</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=237</link>
<description>3DzzD is powerful web 3D engine using Java 1.1, that does not require any plug-in download in most of cases. </description></item>

<item>
<title>NeoAxis Engine</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=383</link>
<description>NeoAxis Engine is an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games. NeoAxis Engine is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations. The system comprised of both a real-time 3D engine and a suite of full featured tools.</description></item>

<item>
<title>Unity</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=256</link>
<description>Unity is a multiplatform game development tool, designed from the start to ease creation.</description></item>

<item>
<title>Esenthel Engine</title>
<link>http://www.devmaster.net/engines/engine_details.php?id=600</link>
<description>Esenthel Engine is a complete game development suit allowing to create fully featured AAA titles. It has been specifically designed for professional game development, which has been achieved by giving the developers full control over the game code mechanics, next generation graphics and a rich toolset drastically simplifying the game development process. While mainly targeted for the professional market, the engine is easy enough that it can also be used by independent teams or small companies with no prior game development experience.</description></item>

</channel>
</rss>