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3DGameStudio 1
Show Details   Web page   Email author   Read Reviews   Review or Rate this Engine Rating: (87 votes) [Edit] Edit
With hundreds of published titles, 3D GameStudio is the leading authoring system for all sorts of 2D and 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine (for HUD and menus), a physics engine, a level, terrain and model editor, and huge libraries of 3D objects, artwork, scripts, and pre-made games.
Author Conitec Datasystems
Graphics API DirectX Operating Systems Windows
Programming Language C/C++, Delphi Status Productive/Stable
Documentation Yes
Features
General Features Object-Oriented Design, Plug-in Architecture, Save/Load System:
Automatic selection of own or hardware based T&L for maximum performance on old and new 3D hardware
DLL plugin interface
Arbitrary axis rotations for space and flight simulators
Path tracking for camera, actors or vehicles
Scripting
Starting users can use the large library of pre-made scripts. Can create an entire game without writing any code!
More advanced users can use the built in script language to have full control over the everything in the game.
Expert users can interface to the engine using C/C++ or Delphi.
Built-in Editors Level, Model, and Script editors included.
Physics Basic Physics, Collision Detection, Rigid Body, Vehicle Physics:
Physics engine supports gravity, mass, damping, elasticity, friction, and hinge, ball, wheel, and slider joints
Polygon level collision detection for terrain and 3D objects
Lighting Per-vertex, Per-pixel, Lightmapping:
Static and dynamic point, spot, and directional light sources
Light Manager for an unlimited number of dynamic light sources
Shadows Projected planar, Shadow Volume:
Stencil shadows and 24-bit level surfaces
Texturing Basic, Multi-texturing, Bumpmapping, Mipmapping:
Trilinear mip mapping
Multitexturing (up to 8 textures), light maps, detail textures
Material properties for static and dynamic objects
Shaders Vertex, Pixel:
Object and postprocessing shaders
Shader viewer and editor
40 shader templates
Scene Management General, BSP, PVS, LOD:
Seamless indoor and outdoor support
BSP Tree for indoor, Adaptive Binary Tree for outdoor levels
Animation Keyframe Animation, Skeletal Animation, Morphing, Animation Blending:
Meshes Mesh Loading, Skinning, Deformation:
Special Effects Environment Mapping, Lens Flares, Billboarding, Particle System, Sky, Water, Fog, Mirror:
Programmable particle and beam generators
Sky system with animated layers and backdrop bitmaps
3D views and movies can be rendered to curved surfaces, for distortion or fisheye effects
Colored fog areas
Programmable 2D and 3D effects like lens flares, bullet holes, cartoon rendering etc
Slow motion / quick motion effect
Dynamic decal system for bullet holes, foot prints, tire marks etc.
Terrain Rendering:
Deformable heightmap terrain
Continuous LOD mesh generation and mip-mapping
Multiple tiled textures and shadow mapping
Seamless integration with the indoor engine
Networking System Client-Server, Master Server:
Multizone/multiserver support for massive online multiplayer games
Sound & Video 3D Sound:
Supports wav,mid,ogg,CD, mp3,avi, and mpg
3D sound sources with Doppler effect
Artificial Intelligence Pathfinding, Decision Making, Finite State Machines, Scripted:
Full scripting language and DLL interface plus a large library of pre-built AI.
Rendering Fixed-function, Render-to-Texture:
3D views and movies can be rendered to curved surfaces
Six degrees of freedom, multiple cameras and render views
Material properties for static and dynamic objects
Animated 3D sprites and decals
2D renderer for still images, 2D sprites, panels, buttons, sliders, overlays, Truetype and bitmap fonts, screenshots and movies
Mouse picking and manipulating of 3D objects
Features: Ease of Use:
Stability: Support:
Date Added Fri, 6 Aug 2004 Last Updated Fri, 1 May 2009
There are currently 78 reviews for this engine
License Name Price Source Code Comments
Other/Custom Free No Lite-C. Unlimited free version with A7 engine, physics engine, debugger and model editor.
Other/Custom $99.00 No Extra. Adds shadow mapping, level editor and game templates.
Other/Custom $199.00 No Commercial. Adds network and shader support.

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