View Full Version : General Development
- Nintendo game programming
- The missing piece
- Using songs in commercial games
- DirectX 9 August SDK
- I need help developing my game idea
- Looking for 3d modeler can do this
- windows screensaver
- TT- Team TsuchI
- Looking for a Pong game OpenGL source code
- rounding a float
- C++ and typedefs
- Meetings for Developers
- (Game) Server Architecture
- This must have happened to you too (WSAECONNRESET)
- Template and Visual C++
- Software Development London Uk
- opengl causing c# application to close
- Looking for a MMORPG team
- A Noob's Post please help me
- Archives of Ananduin :Recruitment:
- Need help using gluUnproject
- whats a good c++ book?
- Crypto Lib
- Where are some good yet simple C++ game Tutorials?
- Miscellaneous SDKs
- CreateThread
- How to start my project, options wanted
- maya / max as level editor?
- Milkshape competitor?
- losing texture memory, using stl?
- Hello, anyone know about 3d-emluator system?
- Technical Features of Game Engines
- Game Engine Users (Alevel project)
- Searching and Indexing
- Simple 2D game source
- Help needed!! *recruit*
- Preprocessor is evil
- I want to learn DX9 in C++
- Project:Rising Ember Requesting Helpers
- Stretching bitmaps
- Help with a noPrograming engine
- C++ libraries - question
- Database Engine
- water simulation software
- Stealth, Action Game Help needed
- Seperate thread for game input?
- What engine would you recommend for a company startup?
- Curious about memory management on consoles.
- Sitting behind the router ... question
- Multithreading / WaitForSingleObject
- Improving problem-solving skills
- Create Patch Software?
- Editor to create 3D demo
- why bother with int char etc.
- TinyXML and Overriding new Operators
- I've got a whopper!
- Prototype within 8-10 month
- List of APIs
- Flash vs. Director
- Where do I start???
- Which graphics engine should I use?
- Level Creation
- Plagued by linking errors
- Where can I get these programs?
- Mutable Members and Mutexes
- Simple Question...
- Sharing Global Values in multiple object files
- The CommunityProject(CP) Experiment (Possible Ideas)
- Language Issues, For The Lazyl
- I'm done!
- Patterns for twosided classes
- Visual Studio 2005 and DirectX Lighting
- Help please
- Doxygen File Names
- Maya 3d Vs 3d Studio Max
- Object shown twice during animation
- C++ abstract class help
- map/level object design
- DirectPlay / Serialization question.
- Luabind?
- collision detection coding
- Singleton Pattern
- A list of game gendres...
- milkshape exporter
- Making Games For Mobiles
- spaceship modelling picture
- Weapon images
- Favorite libraries, or parts of libraries? (Boost? Loki? etc)
- Debug Message Log As HTML
- Windows XP Prof x64 and OpenGl
- Installer for MSM Files
- Is There a forum to Microsoft(Programming)
- milkshape vs 3d studio max
- spaceship pictures
- DLLs vs Static Libraries, when available?
- allegro help
- File renaming
- Return reference to a new object and memory
- skeletal animator for linux
- Messaging System?
- how to hide my implementation of template library
- Template specialization and member functions
- Storywriters for games. Dime a dozen?
- making a 3-perspective fighter/action-adventure game script
- C++ Multimethods
- Question about SQL Server Express files...
- i need help!!
- Advancing to Better method
- C++ profiling tools?
- Hiding warnings about std::vector, std::string...
- Calc programe I am working on
- Need help in Prolog
- Seek help for a strategy game
- In Need Of Opinions: Please Help
- SDL and VC++ Express 2005
- What is a 3D engine?
- Looping? or how to restart the program
- Modelling
- Finding number of device, I've bootet from...
- On model data storage formats...
- become a game programmer
- data management programs
- 3ds Models
- Templated classes, static member data, the pain.. the pain..
- Conversion of 2D maze generation java code to 3D fps graphics interface
- Code help, C++ writing things into notepad
- [Begininger] - Textbase adventure project
- [Begininger] - How do you make 2D Vectors?
- Entity IDs for networking
- Hope for Anew project
- Creating an application front end
- Someone take a look at this programming language!
- DirectX December SDK out
- Tile editor
- Text Parsing (I'm a Newbie...)
- This may be a stupid question...
- Reading compressed archives (*.zip)
- How do you split classes into seprate files in C++?
- VC Express Edition 2005 download trouble
- How to make my code more efficient
- Opinions on this inventory code.. .. .
- Reading Text files with "StreamReader" (/clr error)
- Can I sell games online?
- Learning more about structs
- Integrating Scripting into an Engine
- How do u get your game to sell in retail stores?
- Easy but quite powerfull game engine?
- C# OpenGL Framework for .NET 2.0 (2000+ downloads in one month!!!)
- c++ code help on a time wait
- question about encapsulation.
- Checking DirectX8 Install with LoadLibrary
- [c++] Calculating struct member offset
- Microsoft Visual C++ .NET Release/Debug mode issues
- SDL window name
- Steps To Making A Fps...
- MSPaint Question
- Baby steps into SDL.
- I'm lost in C++, please help !
- CreateDevice in .Dll OpenGL
- Newbie question probably...but this has got me totaly baffled
- What will epic games integrate next?
- Problems with VC2005
- Terrian/Landscape 3D DX9 examples
- Building Games from scratch...
- Publisher List
- How to create Managed Extensions Framework 1.1 assembly using VS2005
- stuck between 3ds max and directx
- game concept for a programer...
- I need help
- non disclosure agreement
- how can I open a STL files with 0penGL??
- Hit Detection
- Accessing non-standard english characters in TinyXML
- C++ 3D Geometrical Maths Library recommendation
- DirectX 9 interfaces
- Off the shelf config module?
- Beginners SDL
- streambuf/debug stream
- Multithreading Problem!
- 3D camera movement
- Player Movement
- How to run 2 loops
- Determining available system RAM
- MMOG software architecture spec
- The different static member behavior between common class and class template
- c programming problem
- Database/Persistence Library?
- What software for this games: business management and quiz
- Research
- Newbie event Question
- mmorpg: client-server design
- Structured Pseudocode help
- Gained Knowledge of Game Writing with Screenplay Format
- Help with Shareware time bomb
- problem of opensource...
- Getting into Python
- Getting Back into GameDev - Any Tips?
- sNaN floating-point bit pattern?
- Mysterious exception...
- Time Crunch
- a Mini Game Plan
- 16 direction input
- Very low poly trees.
- need help
- 3D RPG Builder
- Discontinuos movement
- Cant get Cg working with classes
- Up and running quickly with an open source engine
- Looking for 3dsmax - .ARB file conversion
- Ingame free camera tool
- lib3ds tutorial
- Help with SDL and Borland CBuilder6
- php & mysql - updating database automatically?
- 2D vs. 3D Avatars
- Input
- eXoTeam needs help...
- General question about 3D engine
- Anyone recommend a good way to do Lua binding?
- a Mini Game Plan continues...
- Need help on pascal program.
- When does using a std::list beat the performance of std::vector?
- Suggestions for new build tool
- OpenRTS new Python/SDL game project
- Text based mmorpg
- beach bar (sims type game)
- Do I need an engine?
- Creating a Open Source Platform
- Extracting data from HTM-files?
- Need Automatic Nightly backup's to FTP site
- Text-based Mmorpg
- Bringing 3d dev to my college.
- Dialog Box and Default Button
- Orientationg Points to a Given Direction
- Scoreboard help !!
- network programming
- VB Jet Fighter
- porting from vc6 to vc2005
- How to start a project?
- Another Newbie
- vc6-vc2005 porting problem part II - LoadIcon
- Variable parameters retaining type information
- Iterators and Maps
- n64 sdk?
- I am new, and neeeeeed help!
- Preventing second instance from starting?
- Game-specific filefomat and exporter
- Browser-Based MMORPG, where to download one?
- VC++ .NET Is it right choice for OpenGL?
- Making DLLs in Dev-Cpp
- noob browser-based question
vBulletin, Copyright ©2000-2009, Jelsoft Enterprises Ltd.