View Full Version : General Development
- plugins
- Chosing a game engine for use with GoogleSketch .objs
- Where to begin? Oh where to begin?
- New to Game Making, where to start?
- i have a question
- Linux Shared Objects
- PCLint
- Torque or TV3D SDK?
- template specialization and inline member functions
- The Development Process
- 3D engine and custom light
- Game engine choice of MMOG for resource constrained environment
- staring c++
- Prevent screen saver (windows)
- Mac OS X Joypad/HID
- 3D game engine design and architecture help
- Approximate Math Library
- Float to int casting consistency
- Game Frameworks
- yield execution to another process in windows
- How can I enumerate any type of 1394 Mass Storage Device ?
- gwt problem
- client servers
- x to bsp file converter
- D3DGear 1.80 introduces new feature PerfGraph to analyze GPU performance at realtime
- which library and programming language?
- Could you help me to optimize this?
- the perfect book
- C++ like script language
- Triangle to convex polygon
- OpenGL: Desperately need help!
- Python or Ruby?
- Code optimization/Game performance
- Interface-Designe of a Game-Physic-Engine
- Engine with best lighting?
- Dark Basic
- Question about rendering
- Java Applet - Simple Mouse Problem I Don't Understand
- how to make a 2d sidescrolling mario clone?
- Serious Game Engine Recommendation
- Is this legal?
- bit twiddling hack request!
- MMORPG/RPG 2D Sidescrolling, need some help
- Where to start?
- Tree Dialog Box
- Edit images by channel?
- 2D tiled SLG game
- Get Singleton in a static library from DLL
- Basic Theories for Text Based MMO
- Strangest problem I've ever had..
- Hardware requirements
- Interactive Indirect Lighting Rapid Prototyping
- How to debug a plugin?
- Starter Engine
- Template Fun
- Help for a beginner
- Pro's and Con's: Having Your Editor Be Embedded In Your Game
- passing an array pointer between two processes?
- Parallel Programming
- using a string data to create variable name?
- Nebula Device 2???
- how do i re-paint in win32??
- Help out a beginner, Please
- Game Engine Creation
- Malloc returns 0
- How to tell a program to search a dll?
- slow arrays
- Problems with Win32 compatibility in Visual Studio 2005 with MVC++ 6.0
- Reading input from files PROLOG
- need method to create updater in visual studio 2005 using C#
- cloning
- What's the best World Editor?
- Game programming...
- How to manage drivers and OpenGL acceleration
- Getting template parameter as string
- 20 issues of porting C++ code on the 64-bit platform
- realloc fixes program crash
- Good DirectX books
- Looking for a language/engine.
- Looking for a couple of tools
- Hello All! Some advice for beginners
- General shaders questions?
- Need some help with Ray Tracing Reflection.
- Help with Manglore Framework
- OpenGL coordinate system
- Game Engine Advice for Small 3D Games
- Programming a game within Maya?
- Storage for MMORGP Game Server Hardware
- i lill' help
- Beginer Engine
- Creating a glass object in ray tracing
- Setting up OpenEXR libraries in VS2005
- Need coding help with RPG Online game!
- Some more Ray Tracing Help (Smoke)
- help in creating a 3d virtual environment
- Linux
- Java problem
- Question About Developing Games
- Which engine?
- Portable Threads
- problem with lib3ds library
- OGRE, Irrlicht, or something else?
- Which engine for my cartoony game?
- What other applications should I use with OGRE 3D
- Making a game
- So, I decide on getting Irrlicht...
- What is the best open source game engine for a beginner at C++?
- Free 3DGS alternative?
- 2D/3D marquee selection
- Finding System Requirements
- source code permission...?
- Alpha Testing in OpenGL
- What happend to my post?
- emails
- Fix for VS2005 problem: MSVCR80D.dll not found.
- Chaos Game Engine - anyone using this?
- Computational fluid dynamics. Looking for fake.
- Chosen engine...
- lightweight J2ME media player
- Parallax between sky and terrain?
- About GTGE
- beginner engine
- need game engine for 64bit precision throughout
- About Dll Injection...
- Newb Engine
- configurable level editor.
- Scene Management problem
- Memory Leaks! ^_^
- Casino industry developers & ISO?
- A thesis based in a game
- Ideas for game
- Err.. Spinning animation. Blender.
- Corpg
- The "Let's design a high performance VM" thread :)
- is this a memory leak?
- Explicit copy constructor
- Access problems
- GP2x where to start?
- 3d in Browser
- MMO Engines/Middleware: The State of Affairs
- Open source 2D hex tile SDK or engine?
- Shadow Volume
- Coin-operated Arcade game Development
- Multithreading for sprite explosions
- wud u plz describe this averaging?
- Game Engines / development toolsets best qualified for manipulating video media
- Octree implementation
- How Do You Make A Movie Trailer for a Game?
- Why can't I do this?
- code conversion software
- Artist-Friendly Game Engine
- Optimizing decission trees; hardcore optimization; longish
- Multicore development
- The C4 engine?
- Sending and Recieving packets
- Engines with Python Wrappers
- Help me with wich engine I should pick!
- Books
- 'this' in constructor
- 64-bit Portable pointers
- Vatan engine?
- i need some help......
- Cataloging computer/GPU performance
- I`m looking for this map editor, but I`ve got only a screenshot of it.
- A bit lost... what engine to choose (some listed inside)
- Fastest way to check for file existence on Linux
- Morphing
- Civ IV-like 3D game engine?
- Prototype Development
- Hello, questions about game dev. fees
- 3D avatar, file size determination?
- I'm new. Help Plz
- Are there any Game or Graphics Developer Magazines?
- reading a web page
- Speed tree and Speed grass
- Need Help
- Problem about pointers
- unresolved overloaded function type
- lock-free algorithms
- What will I need to make a game?
- Game modding
- C4 - Big feature list and so cheap?
- Critique my game
- hex string to long in c
- noob c++ question
- Lua "gzio"
- Pixomatic SDK Download?
- Double Buffer problem in OpenGL
- Pointer to functions in C++ problem
- Moved to new computer - tonnes of 'warnings' popping up + PhysX won't work anymore
- Understanding game development
- C# math help
- Interface extension mismatch
- Can anyone help a beginner real quick.
- how important is STL?
- Just a C++ debug window :(
- How to get draw a picture on a DOS screen
- Best Language to Start With
- Batch exporting from Maya
- Compiler?
- Beginning Programming?
- ov_read() and streaming
- cost of licensing commercial MMORPG game engine
- Easy-to-use 3D game engine?
- XML Parser // Recommendations ?
- Flash: How I can go back 1st frame when i'm not pressing a key?
- overflowing the stack with a recursion
- Multiplayer performance.
- coding for dual core
- Seeking a 3D/game engine for web game/avatar, please help.
- Easy c language
- QA Testing & Documentation
- VS.Net AddIn with VSC++ and ATL
- Hello We are New SUGGESTIONS WELCOME
- Help needed to get started
- Another Newbie...
- 2D engines
- Winsock Recv()
- C++ template problem
- Tilecollisions in a 2D environment?.
- Looking for animated 3D models of characters
- C++ / Destruction sequence for local objects
- Search for real pro software / Suggestions wanted
- Remote debugging
- Between C4 and Torque
- Engine talk
- developing sceneries for CAVE / sports simulations
- Designer/artist friendly engine for game prototype
- Visual BASIC - Zork-like game.
- Having trouble compiling the cube source code
- Newb - Help Please
- Include files in exe
- Building 3D app
- New to the forums with a "kick in the face" kind question
- NameSpace issues!!
- Making API calls to WMP11
- Updating my docs on Visual studio
- Visual Studio 6.0 (Help Please)
- Visual C++ 2005 EE
- quick c++ pointer question
- Browser-based engine?
- any success with parrallel threads?
- Let application grab focus
- Recommend a middleware for about USD 1000 to USD 3000?
- um... title (can't think of anything) k, it's about scene graphs
- For $200,What Engine is The Best In your opinion
- 2d Map Editor
- c#, opengl, easy, lots of tutorials, large userbase game engine?
- Is there any XNA ready engines about?
- Octree spacial division for collisions
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