- Improving Your Software Testing
- devmaster Game Project
- Would you like to program a unique game?
- Calling j2me developers!!!!
- "General's Project" - Unique game concept
- 3d realtime
- Wanna see my winamp-plugin ? :)
- Getting started in VB.NET
- interview
- Cross-platform development
- OpenGL 2.0 vs. DirectX 9.0
- Game Theory
- structure design help
- Cg
- Octrees/collision detection
- Game GUIs
- Octree Questions
- point to a polygon
- Game Promoting...
- Ctrl key problem
- Delays, and wait times...
- what do you recommend?
- What is the best platform for Demos?
- Physics question...
- Cylindrical Billboarding
- Actual Game Developing
- Converting bmp files
- game code
- Gamedev Info needed most
- fast* internet connection
- game team ?
- Managing Open Source Projects
- Language for new Game
- davepermen's Adventures
- build or borrow?
- stl and boost
- IRC reminder
- geometric problem
- Best Audio Library
- Need help programming
- Admins click here!
- how 2 add a textbox 2 a Window
- stl problems
- CPU clock speed
- Ray/Cube Intersection
- very simple question
- Shell writing
- Best method for passing multi dimentional arrays
- AGP memory
- I would like to allocate a 2d array
- openAL exiting problem
- Culling by Bounding Boxes
- loading animation frames
- Game Engines ... ?
- best way to resolve running game servers on lan
- Forum FAQ
- Collision detection in a 3D scene
- on my second game!
- Shadow Volumes Using a Stencil Buffer Patented
- Classes Problem
- Macros
- *.INI Files
- std::sort
- vc++6-code to vc++7-code = error
- WinSock2
- Freelance Composer
- Day by day progress reports er read more
- c++ text colors
- Working With Text Files....
- Texture-mapping in ray-tracers
- Loading uninstalled TrueType fonts in C++
- reading/writing to screen buffer
- Learn game progrogramming in one week
- Learn Free Game Programming
- Sex in Videogames
- Demo Timing
- How Do i Convert 3d Studio Max 5 model to Maya?
- scene graphs?
- how to get number of connected users to MS Access
- Warnock Algorithm
- H2O Aestiva
- Detecting Mouse Movement Outside The Active Window
- Bit about yourself guys!
- Backward Navigation in J2ME
- Title Graphics For games
- What do you look for in engines
- Fav 3d Package
- FLash / Action Script
- ppc 2002
- Visual Studio 2005 Express Edition Beta
- two mouses
- Device regisrty
- 3D Studio Max SDK
- Stable Python OpenGL scenegraph?
- Java, .NET and mobile devices...
- Mutation - Genetic Algorithms
- online Multiplayer for 3d Project
- Flipcoders?
- Documentation for Borland cmd tools
- GUI Programming under Windows: What to use?
- New Approach
- Calling unmanaged code from managed code
- LIFE AT FLIPCODE 2.0!!!
- Discusion reading from file
- Video Cards?
- Copying 2D array by pointers (C++)
- C# Links
- generating forest areas
- Having mover problems
- I'm back!
- tolua++ and class instances
- Game Idea
- Visual Studio 2003 Nightmares
- Installing .net 2003 on laptop
- Unreal
- assign socket permission to ntd winform
- Rotational sweep
- Copy propagation without allocating registers
- Client Design/Code
- Md3 characters required
- Problems calculating true normals
- Game Model Editors please answer
- Go board state evaluator
- Help with signed integers
- Which is faster?
- Number of polygons in racing game?
- Strangest Class problem
- Free Icon Editor
- IDL embedded in C++
- cannot step through operator delete in vc7?
- Map types
- config.status: error: cannot find input file: intl
- Hi there, 2D Artist needed!
- d3dx9.lib(fastftoa.obj) : error LNK2001: unresolve
- Dare to test your C++ knowledge here?
- Jolt3D! v2.62
- Flash and DirectShow
- Design decision
- Darksun World Builders
- I've scene 3dmax,which engine i must use for demon
- RTS-Modelling
- Render Monkey question
- need help j2me games
- Plugins
- DirectShow and warning C4355
- Pong
- directshow filter doubt
- Game Commune
- MAG Texture Filters
- CSG
- Virtual, delete and external libs
- non-profit group project, awesome
- Golden Age of Gaming
- M68K assembly
- Version control systems for VS.NET
- Anything About Script
- Jittery motion problem
- Overridding new Operator
- About Enumeration
- Opportunities with VIETCLEVER-JSC. Minimum salary
- Mobile & PDA application developer
- Boundaries of CLOD
- What do you use?
- DirectX programming
- Invisible file on floppy
- Dynamic dll Loading Woes
- What are D3DDevice Stateblocks?
- Game Engine Technology
- GUI toolkit
- Graphing GUI Toolkits - C++/Windows
- .NET Forms being strange
- DirectX Quandry, Need some help!
- ati drivers on Fedora
- Markup Language
- Managed DirectX - Saving single video frame
- Adding a Character in between the elements of list
- Whats is a game engine???
- Need help testing my DirectX 2D game engine
- GUI developmnet
- Freelance Artist Available
- How do I convert a quake model to a quake 2 one?
- Open Source Game Developing
- What about a Normal editing tool?
- network game
- two or more engine
- IF-Else in Prolog
- mv: cannot stat `po/POTFILES': No such file or dir
- Dynamically Loading C++ dll in C#
- Video RAM
- Library linking in KDevelop
- asm mania. Stepping through instructions.
- OpenGL - getting the content of a texture
- C++ & DX9 or C++ & OpenGL
- SiS 7018 Wave O/B Soundcard
- game map
- 3dsmax animation export plugin: keyframes
- lua scripts
- where is nebula device documentation and help
- Visual Studio .NET ASP pages
- convert w3m to map or bsp
- hey all i have a question
- MSc project ideas?
- Loading effciently from file.
- help for a car model
- Borland C++ Builder databas cmpiling
- exporting to shockwave
- version control for game developement
- how can i use a 3d engine to develope a game?
- nemoX help needed
- UI editor.
- find-s algo implementation
- Windows Forms Datagrid with radio button column
- Game development life cycle
- hello
- compilers help
- GNU/Linux web development tool
- Rotation of Objects in VB
- Sequence, Puzzle Game
- Who wants to be a millionaire
- world cartesian coordinate system
- Adding binary numbers
- Which engine to use for this game?
- confused about stack tracing
- cest way for
- Tree and Grass
- Game Programming Languages
- Which libraries?
- how to get playsound to work?
- 2D Terrain Generation
- Tactile feedback
- Exchanging gear and clothes from char models
- Experienced game development team seeking customer
- Terrain Texturing Issues
- .MS3D(Milkshape) model Collision detection
- help and advice on MMOG's!!!
- DoomDS project seeking programmers.
- Brutus2D - BASIC game programming language
- problem with 3ds max sdk controller system
- ping program for IPV6 and IpV4
- CVS Frontends and Linux
- function needed to convert hostname to ipaddress
- Exposing Classes in a dll
- SDL question for Pros
- SpeedTreeRT implementation
- Questions abvout Java
- getting into game development
- how long does it take?
- Sending windows messages to other processes
- Defeat in Detail 2 - A free 3d RTS game
- What would be the best game engine for a FPS/MMORP
