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rouncer
08-15-2007, 11:06 PM
Im having a bit of trouble with an algorythm,
whats the quickest way to weld a mesh that has vertices on top
of each other that i wish to weld to single vertices?

roel
08-16-2007, 02:07 AM
I think that putting them in a certain hierarchical tree structure (oct, kd) will speed up things.

krafty
08-17-2007, 03:40 AM
... or the simplest voxels