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levalencia
10-30-2008, 10:42 AM
Hello

I am currently searching for the best game engine, which can be programmed in .net because I have 7 years of experience in .net

I am trying visual3d and it will be very good but when its finished. its still in beta.


What other game engines can you recommend.

Specially pricing vs features.

Thanks

alphadog
10-30-2008, 11:21 AM
What other game engines can you recommend.

Recommend for what? Lots of information missing. See "what engine do I use?" (http://www.devmaster.net/forums/showthread.php?t=13176) for info on how to better ask your question.

First, look at XNA.

Generically, I'd recommend NeoAxis. And, OGRE has a set of .NET wrappers, MOGRE, but ORGE is mainly just a 3D rendering engine, not a full game engine. Axiom is a .NET port of OGRE, instead of a set of wrappers.

FlatRedBall is over XNA, but can only really do 2.5D and very simple 3D.

Irrlicht, like ORGE, has a wrapper for .NET and is mostly a render engine.

There are more, smaller engines: Phoenix, RetinaX, JADEninge, etc...

levalencia
10-30-2008, 11:21 AM
for 3d development like farcry2

alphadog
10-30-2008, 11:40 AM
for 3d development like farcry2

I recommend you fly to Montreal, go into their Ubisoft offices at night, and steal their codebase. I don't think any free or low-entry commercial engine does what their engine does. :)

Wait, I didn't mean it! Put the crowbar down!

Seriously, if you mean you want to build an FPS in .NET that is reminiscent of FC2, then any of the above will do. If you actually want destructible environments and a lot of other functionality, well, looks like you'll have to hire another 1499 people...

levalencia
10-30-2008, 03:18 PM
visual3d will have that functionality, destructrible enviroments and a lot more features, ReamlWare is pointing to make a game engine like CryEngine 2 and the one of farcry 2 (I dont remember its name)

However it will take long time to implement that.

vrnunes
10-30-2008, 04:48 PM
alphadog: cool suggestion, except by the fact that the cryengine is an engine written by crytek, not ubisoft.

fireside
10-30-2008, 07:54 PM
visual3d will have that functionality, destructrible enviroments and a lot more features, ReamlWare is pointing to make a game engine like CryEngine 2 and the one of farcry 2 (I dont remember its name)

However it will take long time to implement that.

Maybe you could practice by writing a pong game while you're waiting.

alphadog
10-31-2008, 05:00 AM
alphadog: cool suggestion, except by the fact that the cryengine is an engine written by crytek, not ubisoft.

FYI, Far Cry 2's engine, named "Dunia", was produced by Ubisoft Montreal. It's a totally new engine and carries almost nothing over from Crytek's engine for the first Far Cry.

http://en.wikipedia.org/wiki/Dunia_Engine
http://www.gamasutra.com/php-bin/news_index.php?story=19344

alphadog
10-31-2008, 05:04 AM
However it will take long time to implement that.

Exactly. No current engine does it. Also, be careful with Visual3D. My limited experience is that while their engine is likely not much better or worse than some of the common engines used, their bullshit module add-on is well-developed and highly advanced. ;)

vrnunes
10-31-2008, 07:57 AM
FYI, Far Cry 2's engine, named "Dunia", was produced by Ubisoft Montreal. It's a totally new engine and carries almost nothing over from Crytek's engine for the first Far Cry.


Uh oh, thank you for correcting me. :worthy:

And I'm going to play this game, looks really very nice.

alphadog
10-31-2008, 09:04 AM
Uh oh, thank you for correcting me. :worthy:

And I'm going to play this game, looks really very nice.

I got it today. The article on Gamasutra made me buy it more than anything else. FPSes are not my first choice, but the article on the interactive story-telling (http://www.gamasutra.com/view/feature/3727/redefining_game_narrative_.php) got me interested from a developer POV.