norkel
01-08-2009, 06:19 AM
I am currently working on a game for my final project at school. I have a vehicle that races on a track that is placed on asteroids and the asteroids revolve around a space station.
So for we can race around the track just fine but the dynamics of the racer don't quite fit the 'outer space' theme.
Can someone point me in the right direction for information or algorithms to simulate space steering and motion?
Any help is greatly appreciated.
So for we can race around the track just fine but the dynamics of the racer don't quite fit the 'outer space' theme.
Can someone point me in the right direction for information or algorithms to simulate space steering and motion?
Any help is greatly appreciated.