View Full Version : DirectSound & DirectMusic programming
OXWave
03-14-2003, 10:00 AM
A created this forum so developpers can share their knowledge on DirectMusic & DirectSound. As weel, we could ask questions regarding this librairy and trade any tutorials we can find on this subject.
Enjoy!
OXWave
03-14-2003, 10:05 AM
Here's a book that I have purchased and is very good if you want to start programming with the DirectSound & DirectMsuic librairy. And it can be a very useful tool for any advanced programmer too.
This book is a must.
http://images.amazon.com/images/P/1592000290.01.MZZZZZZZ.jpg
If any of you knows this book tell me waht you think. :blush:
Dia Kharrat
03-14-2003, 10:06 AM
Actually I haven't used DirectSound as of yet, but I'm planning on doing so for my engine which is currently under development :)
OXWave
03-14-2003, 10:18 AM
I am working on a Game Audio Engine to be implemented in another Game Engine. I am currently using DirectSound & DirectMusic and I think its a good librairy to do the job. I recommend you to use this librairy. Especially if you are already using DirectX for your game engine. :P
DarkLight
04-03-2003, 10:18 AM
I just started to learn DirectSound and DirectMusic for future using in my games. Actually, I'm a OpenGL programmer, but I want to learn DirectSound, DirectMusic and DirectPlay (and maybe in the future - DirectDraw)
davepermen
04-05-2003, 02:18 PM
mp3,ogg, wav, etc player..
OXWave
04-07-2003, 05:17 PM
Yo davepermen!
Is your player available. I would download it.
Check out mine that I made a couple of months ago. http://virtualbus.8m.com
If theres any of you interested please feel free to download it! Thanx. :nod:
Tell me what you think.
Ciao
donBerto
04-07-2003, 06:50 PM
oh shucks, no "none" option?
hehehe
:yes:
EvilSmile
04-08-2003, 03:08 AM
exactly!
davepermen
04-08-2003, 04:48 AM
if you don't mind, you can use the none-mode: don't move in here! :D
no, really, i really dislike the m$==bull*beep* ignorance of some in here. thats childish.
well, its not my player, my friend coded it. and its part of the aegis sound system (*beep*:D), so its not really free to use..
but on the other side, it has some great features. it doesn't care from where to open a file, hd, network, ram, internet, and can play them all (if the stream source is fast enough.. wich is the case for about all modem connections for .ogg files, for example)..
its really funny:D
donBerto
04-08-2003, 06:58 AM
if you don't mind, you can use the none-mode: don't move in here! biggrin.gif
what's that suppose to mean? :wtf:
no, really, i really dislike the m$==bull*beep* ignorance of some in here. thats childish.
easy partner! nobody on this thread said anything about m$ being bull*beep* I was just curious why there wasn't a none option. I'd actually LIKE to try out the DirectX package - just for experience sake.
davepermen
04-08-2003, 11:25 PM
thats supposed to mean exactly what you hear in every other thread if you push in to flame (wich i ment you all where). don't read it! :D
there's no none, because if you haven't used ds yet, why shall you poll for what you used it? :D
but okay.. i got it wrong (just read the m$ flaming thread before that one..)
btw, none would not mean i have not used ds yet, but i haven't used it for any of these choises yet. nothing would mean i haven't used ds at all yet:D
none (of the above)
nothing (at all)
:D
i'm nitpicking. its so early here.. wanna continue sleeping, but have to work yet:(
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