View Full Version : Game-Programming DSLs?
alphadog
06-24-2009, 01:30 PM
Does anyone use a "game programming DSL" (as in domain-specific language) in their work?
Reedbeta
06-24-2009, 02:20 PM
Hmm. How specific does it have to be? :D Because I'm sure a lot of us use game-engine-specific scripting languages ala UnrealScript, but I'm not sure if those count as domain-specific?
SmokingRope
06-24-2009, 05:32 PM
I would call shaders a domain specific language. Although being modeled after "C" they do not look quite so esoteric.
alphadog
06-24-2009, 05:36 PM
I'm curious more about "middleware"-ish languages, preferably open projects, for a game developer's DSL. UnrealScript is something along those lines...
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