View Full Version : I'm new to DevMaster.
Hello, I'm new to devmaster(But not new to game development!)! I just wanted to post this to see what programming language is most talked about on this website!
Thanks,
Sorry if I put this in the wrong place...
Reedbeta
09-13-2009, 06:34 PM
I would have to say C++ is probably the most often mentioned, which is no surprise, as it remains the most prevalent language in game development. :yes:
TheNut
09-14-2009, 03:39 AM
Lol, I'm surprised that name hasn't already been registered. More surprised that the first post wasn't about MMO gaming either, unless that is yet to come :)
Indeed, C++ = the god father of game development. I've recently taken up C# game development and some others use Python, Java, or web based technologies to write games.
alphadog
09-14-2009, 05:37 AM
Definitely C++.
But, I'd have to say my impression is that there is more talk not related to a particular language than not.
karligula
09-14-2009, 06:28 AM
But, I'd have to say my impression is that there is more talk not related to a particular language than not.
:blink:
rouncer
09-14-2009, 07:22 AM
i just code normal c, but with lots of function pointers.
fireside
09-14-2009, 07:37 AM
It used to be games would only be written in c or c++, but now there is a lot of variety. I see it as a means to an end, rather than something to get overly excited about. A lot of engines, although written in c or c++, use a scripting language to actually put the game together, so you can easily write a game in python, lua, or many other languages. For an amateur, that's a lot safer because it eliminates a lot of memory errors that can be very hard to track down and also allows a more "on the fly" method of writing a game. Games can be quite overwhelming to write because it takes knowledge in programming, modeling or 2d art, and game design. Any one of those can take years to get any where at all with. So yeah, the hard core programmers are all using c or c++, but it might not be the best solution if you are an indie working alone or with a very small team. Python is actually the best starter language in my mind because it's easy to advance to a c language, yet you become familiar with logic routines that are used in all scripting languages.
alphadog
09-14-2009, 08:00 AM
:blink:
Hey, if you parse it out, it does make sense... :whistle:
pastageek
09-16-2009, 07:26 AM
I'm also new here.
I've heard lots of ppl from companies say C++ is what they use and everyone here says C++ is still alive and going strong there, so I'll have to say C++ as well. I'm still learning the wonderful things of C#. Don't feel like killing myself with pointers as of now, would much rather have the garbage collector handle it.
TheNut
09-16-2009, 07:19 PM
Don't feel like killing myself with pointers as of now
You get use to it after a while, but I do admit lately having used C# I've gotten quite lazy and enjoy working with it. My code is still clean and high caliber, but it's great not having to worry about the minor stuff anymore.
pastageek
09-17-2009, 05:06 AM
You get use to it after a while, but I do admit lately having used C# I've gotten quite lazy and enjoy working with it. My code is still clean and high caliber, but it's great not having to worry about the minor stuff anymore.
Honestly I don't think making the computer do the mundane things makes one a lazy coder. I think it means we are finally making a computer do what it is supposed to do. Besides taking the logic some ppl use about lazy coders, then wouldn't an assembler nut call a C++ user lazy? Then hey maybe someone who uses octal or hex thinks an assembly language user is lazy. Hey maybe we are all lazy compared to those who flip switches and watch blinking lights on their Altair 8800. lol
Either way, I'm sticking w/ C# using visual studio. Not that I won't learn lower level things, because I am starting to, but their place I think is better suited to making the higher level things more efficient and in general better. I mean hey even micro controllers can be programmed with C# if you have the right cross compiler.
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