View Full Version : Game Showcase
Onikhaosifix
08-05-2005, 07:55 PM
Hello,
I have what I think is a good idea. Considering that most or all of the members of this community are aspiring game developers I think it would be a great idea to have a showcase of games made by members of the community. Sure you have the code spotlight and snapshot, but those are weak compared to gamedev.net's game showcase.
I believe that it is imperative to establish a game showcase here at devmaster.net that could possibly increase traffic. You guys are probably not in competition with gamedev.net but I believe that it's about time that another site besides gamedev.net becomes just as large.
Well anyways, not to sway away from the main point. I'd imagine that games created with 3D engines(made by other people/companies) wouldn't get as much praise as games made from ground-up by others. So maybe a set of guidelines should be established.
If this idea gets rejected(for whatever weird reason) then maybe we could hold some contest?
Tufty
08-05-2005, 11:33 PM
Why wouldn't games made with 3D engines get as much praise? Sure, if they're just using stock graphics, or being based directly off tutorial samples, I can see that being the case, but it takes almost as much effort to make a 3D engine work with your game as it does to develop one from scratch, because of having to learn all it's idiosyncrasies.
Methulah
08-05-2005, 11:46 PM
thats true, a game made using a 3D engine can get tons of respect. I mean, if you made quake 4 as compared to making a 3D version of pacman without an engine. I know quake 4 is different because they made the engine anyway for a different game, but you see where I am coming across.
bladder
08-05-2005, 11:57 PM
I don't know about a game showcase. I never even chekd it out on gamedev. I mean sure I knew it was there, but I never really looked at it. I'd prefer the snapshot to a showcase, because you can show your game through the snapshot, and people would download it from there.
As for the a contest, it'd have to be a pretty big contest, because we'd need to attract a lot more people. Since this site is sponsored by Garage Games, maybe a few of the top level prizes can be Torque Shader Engine licenses, and a few of the lower level prizes could be Torque game engine licenses.
Tufty
08-06-2005, 02:34 AM
Sounds an interesting idea. Would definitely take a lot more interest before you could go ahead with something like that though. What would be the core concept? Develop a game or something?
Tufty
08-06-2005, 02:35 AM
*damn double posting*
Methulah
08-06-2005, 03:38 AM
I dont think that game development on an indie level should be so competative. If people want to showcase their games, then that is good, because that is sharing. But if we have a competition where one game is deemed better than another, it can be really hard for someone who has put years into a game they think is *really* cool, to be beaten by a quick yet imaginative mini game.
I think that we shouldn't have game competitions, just maybe a place for people to upload the games they have made and get comments on them. However, I doubt the server would want tonnes of game binaries up there as it would be a bandwidth/disk space hog.
Mihail121
08-06-2005, 09:07 AM
Tell me only one reason why the f**k would we want to compare with GameDev???
But the showcase is definetely a good idea. However it IS not a good idea to upload the whole content on this server. Instead we should only make a catalog of links and short descriptions with small screenies of the games.
Onikhaosifix
08-06-2005, 10:26 AM
Tell me only one reason why the f**k would we want to compare with GameDev???
But the showcase is definetely a good idea. However it IS not a good idea to upload the whole content on this server. Instead we should only make a catalog of links and short descriptions with small screenies of the games.
19703
Alright, alright, forget about the potentially fun game programming contest and the even more fun website competition with gamedev.net.
But this site really needs a game showcase. If you guys can't afford the website then I'm sorry. But otherwise, it would really be nice to have that in here. No offense but the dev snapshot isn't really all that. It's just a picture from your current project. People want to be able to play full games or demos.
Mihail121
08-06-2005, 10:48 AM
If they want to play full games or demos, after seeing the screenshot and the description here at DevMaster, they can simply go to the homepage and download it! I don't see any reason why DevMaster should waste server space to upload things, already available on the net...
Onikhaosifix
08-06-2005, 11:05 AM
If they want to play full games or demos, after seeing the screenshot and the description here at DevMaster, they can simply go to the homepage and download it! I don't see any reason why DevMaster should waste server space to upload things, already available on the net...
19712
In the dev snapshot all I see is a pic. There isn't a link to the poster's project's binaries. Just a pic and a link to some engine.
I'm not here to argue because arguing over the internet is like winning the special olympics. If the idea gets rejected then oh well.
Mihail121
08-06-2005, 03:37 PM
Well in that case we can do something like a "modificated dev snapshot", which also includes a direct link to the game files :)
baldurk
08-06-2005, 04:38 PM
There's no reason that there can't be a link to binaries or a project linked to in the dev screenshot description. The whole point of the dev screenshot is to provide an easy way to quickly show the project (the screenshot), a description of what the project is, and if desired then the actual project, or a demo of it.
Ed Mack
08-06-2005, 04:54 PM
I don't feel that Dev screenshot is being over-loaded with game showcases, so this isn't worthwhile implimenting. In the end it just fragments content and creates confusion for no good reason
Methulah
08-06-2005, 07:10 PM
all the dev snapshots are engines, so of course they arn't going to link to non-existing games. But as Ed Mack says, unless we have an overload of games posting in the dev snapshot, it doesn't seem necessary.
a demo contest would be a good idea. I especially like the idea of having the torque shader engine as (one of the) prizes.
Ed Mack
08-07-2005, 03:35 PM
For a demo contest, it would be good if there was a basepack of data we have to use, so that art is not a hinderence.
Onikhaosifix
08-07-2005, 04:33 PM
Speaking of which I'm hosting my own 3D demo coding contest Here (http://talitha.cvk.ca/contest/index.html)
Onikhaosifix
11-11-2005, 01:47 PM
My pre-apoligies for bumping this but I still don't understand why we can't simply have a game showcase. This website feels so empty without one. For christ's sakes we're about game development it makes perfect sense to have a game showcase.
Image of the day and code spotlight could still stay but they aren't as good as a game showcase. You guys probably don't understand but when beginners see a completed game made by someone within their age group then that's the ultimate inspiration.
Please consider my idea.
Methulah
11-12-2005, 12:29 AM
Image of the day and code spotlight could still stay but they aren't as good as a game showcase.
I don't know about anyone else, but I work mainly fopr myself, on a basis that I am doing what I enjoy doing, not to inspire my peers. It is nice to get comments on your code, and how you are going, so in that case a quick dev snapshot will do that. If I finish a game and want to show it off, it is as simple as typing http://www.gamedev.net into my address bar and showing it off there. I don't think Devmaster needs a game showcase. It would be nice to have a demo compitition with premade assets though.
Onikhaosifix
11-12-2005, 09:52 AM
I don't know about anyone else, but I work mainly fopr myself, on a basis that I am doing what I enjoy doing, not to inspire my peers. It is nice to get comments on your code, and how you are going, so in that case a quick dev snapshot will do that. If I finish a game and want to show it off, it is as simple as typing http://www.gamedev.net into my address bar and showing it off there. I don't think Devmaster needs a game showcase. It would be nice to have a demo compitition with premade assets though.
Most of the people that are here at devmaster have either migrated from flipcode or are banned from gamedev's community due to the hostile, power-hungry moderators. I being in the latter group.
Also, in order to showcase your game at gamedev.net you'd need a GDNet+ account which cost money. Who the hell wants to pay money just to show off their game. Devmaster.net could capitalize with providing their own free showcase.
Mihail121
11-12-2005, 11:21 AM
...or are banned from gamedev's community due to the hostile, power-hungry moderators. I being in the latter group.
What a coincidence... :cool2: What did you get banned for?
Yes, it's true that the GDNet+ accout is pretty pointless but there are people using it and so - it exists!!! And it's even better if you can make money with it.. of course you will lose 75% of the users, but hey, money are money. That's how capitalism works!
I believe I have a simple solution to the problem. Let us create a wiki page called "l337 projects" or whatsoever, where we can post links to our creations.
SpreeTree
11-12-2005, 11:38 AM
Also, in order to showcase your game at gamedev.net you'd need a GDNet+ account which cost money. Who the hell wants to pay money just to show off their game.
Maybe it's with the money they make from the GDNet+ account that they can afford to have server space for all their members and hence have a Games Showcase.
I believe I have a simple solution to the problem. Let us create a wiki page called "l337 projects" or whatsoever, where we can post links to our creations.
A good suggestion, but why is their a problem with just adding a URL to an Image of the Day post. After all, you will have to show some screenies to get people interested in the first place, so why not there.
Spree
Methulah
11-12-2005, 04:21 PM
I agree. It seems to make a lot of sense. Simply post a link to the game, In think there was a racing game that did the recently. Anyway, not everyone is banned from Gamedev.net or an ex-flipCoder. Many people (including SpreeTree) post on gamedev.net aswell.
Getting a GDNet+ account is a good idea if you are running a project, as it gives you instant credibility for recruiting. As far as I am concerned, that can only be a good thing, and the price isn't obscene at all.
Anway, I think the dev snapshot does its job fine, and if you want to showcase your game, do it there.
baldurk
11-14-2005, 03:28 AM
1 (http://www.devmaster.net/forums/showthread.php?t=4448), 2 (http://www.devmaster.net/forums/showthread.php?t=4409), 3 (http://www.devmaster.net/forums/showthread.php?t=4370), 4 (http://www.devmaster.net/forums/showthread.php?t=4331), 5 (http://www.devmaster.net/forums/showthread.php?t=4197).
Here are 5 snapshots that contain links to demos or binaries of some kind, as well as a detailed description of what is going on in the screenshot.
Other than hosting here on devmaster, I fail to see what else a Game Showcase provides over snapshots.
Dia Kharrat
11-14-2005, 06:50 AM
The potential number of users who would be using it does not justify creating one. As also pointed out, there are other alternative venues (e.g. image of the day) that almost serve the exact purpose. But it's a good suggestion nevertheless.
ProgramWizard
11-23-2005, 01:06 PM
Tell me only one reason why the f**k would we want to compare with GameDev???
I'm all for competing with gamedev.net. I hate them. I pledge my alliegance to devmaster.net! :worthy:
EDIT: OK, I don't really hate them, but I do believe that my ban was unjustified...
Luminion
11-24-2005, 10:43 AM
I'm all for competing with gamedev.net. I hate them. I pledge my alliegance to devmaster.net! :worthy:
EDIT: OK, I don't really hate them, but I do believe that my ban was unjustified...
Same here. I don't see why this site refuses to compete with gamedev. Probably intimidated by how large that other site is.
baldurk
11-24-2005, 01:25 PM
Same here. I don't see why this site refuses to compete with gamedev. Probably intimidated by how large that other site is.
Maybe because there's no need to compete? We'll have our community here and they have their community, we have our articles and they have theirs. There's no need for anyone to be exclusive to either site.
Luminion
11-24-2005, 02:55 PM
Maybe because there's no need to compete? We'll have our community here and they have their community, we have our articles and they have theirs. There's no need for anyone to be exclusive to either site.
So it doesn't bother you that more people rather visit gamedev.net than this?
bignobody
11-24-2005, 03:40 PM
So it doesn't bother you that more people rather visit gamedev.net than this?
Quite the opposite. I like gamedev.net, but I find a lot of the time things get lost in the "noise". A smaller, dedicated community like devmaster definitely has its advantages. :yes:
SpreeTree
11-24-2005, 03:44 PM
So it doesn't bother you that more people rather visit gamedev.net than this?
Why should DevMaster 'compete' with GameDev? I like the fact that I can point people to a decent article or topic on GameDev (or any other site) without being frowned upon.
A site grows as big as it needs to, and as much as the community needs it to. I like the fact that DevMaster is a bit smaller... I feel you can build up relationships (as much as you can online anyway) with people easier, leading to a tighter community.
Besides, they both look the same now anyway :whistle:
Spree
baldurk
11-25-2005, 02:29 AM
Besides, they both look the same now anyway :whistle:
Haha, very good point :).
ProgramWizard
11-25-2005, 07:57 AM
Besides, they both look the same now anyway :whistle:
Spree
GameDev looks like a lot of sites now; the first thing I thought when I saw the new forums was "they had a really nice system, why did they install phpBB?".
ProgramWizard
11-25-2005, 08:00 AM
Hey, does anyone want to e-mail a link to this thread to Dave Astle? "We are preparing for war, Dave! Brace yourselves!". And then we could make a bunch of animated gifs of pixel soldiers marching around and post them on the gamedev forums... just a thought...
bignobody
11-25-2005, 09:02 AM
Hey, does anyone want to e-mail a link to this thread to Dave Astle? "We are preparing for war, Dave! Brace yourselves!". And then we could make a bunch of animated gifs of pixel soldiers marching around and post them on the gamedev forums... just a thought...
I think I'm starting to see why they banned you...
ProgramWizard
11-25-2005, 09:05 AM
Hey, does anyone want to e-mail a link to this thread to Dave Astle? "We are preparing for war, Dave! Brace yourselves!". And then we could make a bunch of animated gifs of pixel soldiers marching around and post them on the gamedev forums... just a thought...
We have varying senses of humor, me and gamedev; if the above scenario was played out, I think it would be pretty funny...
Dia Kharrat
11-25-2005, 09:56 AM
ProgramWizard: Sorry, but if you're looking for a place to joke and chat around with pointless discussions, then DevMaster isn't the place for you. This place is for serious people interested in game development. We don't tolerate trolling. It ruins the educational and friendly environment here at DevMaster.
ProgramWizard
11-25-2005, 10:18 AM
ProgramWizard: Sorry, but if you're looking for a place to joke and chat around with pointless discussions, then DevMaster isn't the place for you. This place is for serious people interested in game development. We don't tolerate trolling. It ruins the educational and friendly environment here at DevMaster.
WHOA, totally wrong interpretation. I like the Lounge, but I spend a lot of time in the tech forums; I haven't answered any questions yet, but I have read a lot of threads. I've been programming for about half a year, and I am serious about game development; it's been my life-long dream :)
baldurk
11-25-2005, 10:21 AM
WHOA, totally wrong interpretation. I like the Lounge, but I spend a lot of time in the tech forums; I haven't answered any questions yet, but I have read a lot of threads. I've been programming for about half a year, and I am serious about game development; it's been my life-long dream :)
Then perhaps you should act in a serious and professional manner? Humour is all well and good, if posted in the lounge in a laid-back topic, but in discussions about something, don't derail it.
Anyway, I'm drawing a line under this and any other discussion about how devmaster should try to compete with gamedev. If you want to discuss a game showcase here, that's good - make your points. Anything else, don't post it.
ProgramWizard
11-25-2005, 10:55 AM
OK, back OT; I think a game showcase would be a good idea. People could upload their games straight to devmaster and wouldn't have to worry about setting up theri own site. Plus, you could integrate some more things into it, like a bug fix page, reviews, etc. Game showcase gets my vote :yes: .
Luminion
11-25-2005, 11:18 AM
OK, back OT; I think a game showcase would be a good idea. People could upload their games straight to devmaster and wouldn't have to worry about setting up theri own site. Plus, you could integrate some more things into it, like a bug fix page, reviews, etc. Game showcase gets my vote :yes: .
Where will devmaster get the money for the space to host your stuff?
ProgramWizard
11-25-2005, 11:44 AM
Donations, I suppose. Or they could charge per upload.
Luminion
11-25-2005, 12:01 PM
I suppose.
The idea is great but I don't think it'll ever happen since the photo gallery thingy is there. Man, I surely hope this site doesn't end up like flipcode.com
ProgramWizard
11-25-2005, 12:11 PM
Whatever happened to filpcode? I read that they were a really good site, but by the time I got around to browsing them, they were dead.
Mihail121
11-25-2005, 12:38 PM
FlipCode was one of best programming communities (the best!) out there but it's main problem was the total lack of moderators, which some people used to ruin it!
ProgramWizard
11-25-2005, 12:43 PM
Dang, wish I would have gone there earlier, I would have galdly volunteerd to be a Mod (I asked to be a mod on gamedev, and a Mod closed the thread by replying "If you can unlock this thread, you can be a Mod").
monjardin
11-26-2005, 12:37 PM
I asked to be a mod on gamedev, and a Mod closed the thread by replying "If you can unlock this thread, you can be a Mod"
You've been talking about your sense of humor all over the forums. Now, that moderator is funny! :lol:
Anyway, I think this discussion is closed. DevMaster provides plenty of opportunity to get your game out there (i.e., screenshots, public announcement forum, etc.) without subsidizing the bandwidth to host it. Besides, people come here to learn how to make a game, not to purchase or download one.
ProgramWizard
11-26-2005, 01:11 PM
You've been talking about your sense of humor all over the forums. Now, that moderator is funny! :lol:
Anyway, I think this discussion is closed. DevMaster provides plenty of opportunity to get your game out there (i.e., screenshots, public announcement forum, etc.) without subsidizing the bandwidth to host it. Besides, people come here to learn how to make a game, not to purchase or download one.
I was pretty insulted by that moderator (Salsa) at first, but afterwords I had a good laugh about it.
:surrender I guess one could host their game easily on a free webhost; Tripod (http://tripod.lycos.com) is my personal favorite :).
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