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phildev
09-26-2005, 05:00 AM
who amng you guys already implemented texture splatting in dx? i need a little help on mine.. how did u compute ur alpha maps used for blending?

quark
09-26-2005, 06:07 AM
http://www.gamedev.net/columns/hardcore/splatting/

phildev
09-26-2005, 07:15 PM
I appreciate giving me the link from gamedev, but there is no sample on how to implement it in terrain
u guys got any sample on how to implement this in terrain?