MrIdiot
10-17-2005, 12:07 PM
ok i really need some advice! i have been set a project involving animating effects of projectiles and entities of varying size and speed moving through a scene and creating a visible vortex behind them.
examples i was given included projectiles moving through smoke, a car travelling down a road covered in leaves and sucking the leaves up behind it as it goes over them, etc.
i have been advised that i should not use fluid dynamics techniques to do any of this because i dont have the maths for it, but i dont really see how else its possible to achieve these effects.
i've had a good look through all the research papers i can find but i cant find anything thats given me a clue of how it can be done without fluid dynamics. it also seems to be an extremely difficult problem, Fedikew and Stam amongst others have done excellent animations of smoke using various techniques from fluid dynamics but i'm not sure how (or if its even possible) they could be extended to include projectiles firing through the scene. i also couldnt find anything about leaves or other things that could be used for similar effects.
if anyone has any ideas or could point me in the direction of any relevant information i'd be really greatful, at the moment i'm feeling like i cant do this!
examples i was given included projectiles moving through smoke, a car travelling down a road covered in leaves and sucking the leaves up behind it as it goes over them, etc.
i have been advised that i should not use fluid dynamics techniques to do any of this because i dont have the maths for it, but i dont really see how else its possible to achieve these effects.
i've had a good look through all the research papers i can find but i cant find anything thats given me a clue of how it can be done without fluid dynamics. it also seems to be an extremely difficult problem, Fedikew and Stam amongst others have done excellent animations of smoke using various techniques from fluid dynamics but i'm not sure how (or if its even possible) they could be extended to include projectiles firing through the scene. i also couldnt find anything about leaves or other things that could be used for similar effects.
if anyone has any ideas or could point me in the direction of any relevant information i'd be really greatful, at the moment i'm feeling like i cant do this!