riksweeney
12-01-2005, 01:31 PM
Hi,
I've implemented BSP collision detection based upon Nathan Ostgard's tutorial (http://www.devmaster.net/articles/quake3collision/quake3collision.php) but am having a problem.
Basically if my movement takes me onto the plane, but not over it, then the code thinks that a collision has not occured and will allow me to move through it on the next movement. This essentially means that you might randomly fall through the floor.
Has anyone used his tutorial and experienced the same problem?
Thanks
Richard
I've implemented BSP collision detection based upon Nathan Ostgard's tutorial (http://www.devmaster.net/articles/quake3collision/quake3collision.php) but am having a problem.
Basically if my movement takes me onto the plane, but not over it, then the code thinks that a collision has not occured and will allow me to move through it on the next movement. This essentially means that you might randomly fall through the floor.
Has anyone used his tutorial and experienced the same problem?
Thanks
Richard