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View Full Version : SpaceRally for Mobiles


vrnunes
12-19-2005, 03:44 PM
Hi people, I am actually developing a small 3D game for BREW mobile devices with hardware acceleration...

SpaceRally is something like Rallyx, with very simplistic temporary in-game graphics (I am working alone, and as I'm a programmer, it takes a lot of efforts to make the graphics).

I ripped the music (author: Jonathan Daniel) and the spaceship model (author: Max Shelekhov).

The 3D engine and game code are written by myself. The engine took about one relaxed month to program, and the game itself three days.

http://www.imersiva.com/img/game/srally1.gifhttp://www.imersiva.com/img/game/srally2.gif

Download: SpaceRally_Setup.exe (http://www.imersiva.com/downs/game/SpaceRally_Setup.exe) (~800kb)

Please let me explain the "huge" size for a mobile game: the game itself is ~150kb (for a real device, less than ~150kb), but this version for download is to run on a PC, and includes a convenient setup and the device emulator for Windows.

Please visit my site for some other small samples.

Thanks,

Vander.
www.imersiva.com (http://www.imersiva.com)