KirkS
01-05-2006, 07:59 PM
Programmers:
I am the head of a development team working on a Massively Multiplayer Role Playing Game. We've been working for a few months on concepts for this MMO, and are now ready to put the tires on the road and begin programming.
As I do a lot of web programming (Start laughing now), I tried to do some C++ work on my own. By the end of the week, I was tired, irritated, and had only managed to get sprites to move in OpenGL. I even resorted to using the Torque engine, and quickly discovered I was not made for programming, but sitting back and getting mad at code.
In any case, I'm looking for programmers to help me on this project. Just to head you guys off on what I'm trying to do:
- A full 2D Game with no 3D (Which means either sprites in OpenGL or that odd trick in Direct3D...)
- A massively multiplayer network architecture (Meaning we need it to access a database of some kind, be it MySQL or PostrgreSQL, or whatever you feel like at the time, so long as others can use it.)
- A few specific abilities not found in other MMORPGs, including the ability to import your own character graphics and edit the colors of them, et al.
- Being a MMORPG, it will probably need some pretty complex memory work, but because we've purposely picked 2D as a "Downgrade", it shouldn't be too complex, relatively.
- I would prefer this being in C++ for portability, but I'm willing to put up with C# or some other style. Being willing to do some of the more taxing runs (For example, the queries) in Assembly is a big plus.
- Generally someone willing to work with us, because obviously the rest of my team is too stupid to code.
You can contact me via:
AIM: HeliosLoire
MSN: Adonis3260@Hotmail.com (I rarely get on, it's a prank account)
YIM: kitaa_densha
E-mail: Kirk@Gametrash.com
Website: www.gametrash.com
Otherwise: Get on top of your roof and yell "KIRK!". If you hear me go "WHAT?", then you know you've got me.
Thanks for the time and the long read.
I am the head of a development team working on a Massively Multiplayer Role Playing Game. We've been working for a few months on concepts for this MMO, and are now ready to put the tires on the road and begin programming.
As I do a lot of web programming (Start laughing now), I tried to do some C++ work on my own. By the end of the week, I was tired, irritated, and had only managed to get sprites to move in OpenGL. I even resorted to using the Torque engine, and quickly discovered I was not made for programming, but sitting back and getting mad at code.
In any case, I'm looking for programmers to help me on this project. Just to head you guys off on what I'm trying to do:
- A full 2D Game with no 3D (Which means either sprites in OpenGL or that odd trick in Direct3D...)
- A massively multiplayer network architecture (Meaning we need it to access a database of some kind, be it MySQL or PostrgreSQL, or whatever you feel like at the time, so long as others can use it.)
- A few specific abilities not found in other MMORPGs, including the ability to import your own character graphics and edit the colors of them, et al.
- Being a MMORPG, it will probably need some pretty complex memory work, but because we've purposely picked 2D as a "Downgrade", it shouldn't be too complex, relatively.
- I would prefer this being in C++ for portability, but I'm willing to put up with C# or some other style. Being willing to do some of the more taxing runs (For example, the queries) in Assembly is a big plus.
- Generally someone willing to work with us, because obviously the rest of my team is too stupid to code.
You can contact me via:
AIM: HeliosLoire
MSN: Adonis3260@Hotmail.com (I rarely get on, it's a prank account)
YIM: kitaa_densha
E-mail: Kirk@Gametrash.com
Website: www.gametrash.com
Otherwise: Get on top of your roof and yell "KIRK!". If you hear me go "WHAT?", then you know you've got me.
Thanks for the time and the long read.