neilsamtani
09-02-2003, 08:44 PM
hey devmaster ppl
hows it going? im working on my second game, ive had all sorts of adventures with SDL, but finally made a half decent platformer - called it hallo - platform gaming evolved ;)
nothing really evolutionary about it though - decided I dont want a platform game in my portfolio! I'm gettin my head around DX now, trying to make a top down racing game, i was hoping you guys could give me some advice. Im trying to not get the whole micro machines/lag behind and you lose a point game style, but have the camera zoom out depending on how far away the cars are from each other, and have it zoom in if they are close.
How do I do this???? Do I continue with tiles, and simply change the no. of tiles on the screen (from 16x16 --> 8x8 and so on) and enlarge the sprite, or is there a zooming function? not yet at the point of tearing my hair out, but im getting there quick.....
cheers,
neil
:yes:
hows it going? im working on my second game, ive had all sorts of adventures with SDL, but finally made a half decent platformer - called it hallo - platform gaming evolved ;)
nothing really evolutionary about it though - decided I dont want a platform game in my portfolio! I'm gettin my head around DX now, trying to make a top down racing game, i was hoping you guys could give me some advice. Im trying to not get the whole micro machines/lag behind and you lose a point game style, but have the camera zoom out depending on how far away the cars are from each other, and have it zoom in if they are close.
How do I do this???? Do I continue with tiles, and simply change the no. of tiles on the screen (from 16x16 --> 8x8 and so on) and enlarge the sprite, or is there a zooming function? not yet at the point of tearing my hair out, but im getting there quick.....
cheers,
neil
:yes: