tino
04-12-2006, 04:14 AM
Hi' there...
Anyone with an interest in AI and knows C++ ??
The basic concept in the "game" we are constructing is as follows:
You have an aquarium filled with 3 types of insects. By adjusting some parameters you must ensure that they:
(1) Survive
(2) creates more and more complex cooperation structures
Our test-implementation (Colline) shows that this is feasible without too much effort, which means that we are ready to start with the actual implementation which should show faster and more organized code, better graphics etc.. Our goal is to create socalled "strong AI", and create it on open source terms, i.e. no greedy control of the project (our aim is higher). Similar "war of the ants"-systems has been created earlier, however to show an overall intelligence the types of behaviour must somehow fit together to form a wholeness. We believe that we are very close to this point with the Colline-system... judge for yourself.
Our interest in the project is partly an interest in AI, partly an interest in the philosophical and existential parallels that the system has... but another approach to the system could be that you find it amusing to co-create a small minituare-world!
Our geographical base is Denmark/Aalborg, but everybody is welcome to download our background-theory, as well as software and see what further development can do ( http://colline.dk/AI.html ).
Feel free to post any comments, questions, etc...
/tino
Anyone with an interest in AI and knows C++ ??
The basic concept in the "game" we are constructing is as follows:
You have an aquarium filled with 3 types of insects. By adjusting some parameters you must ensure that they:
(1) Survive
(2) creates more and more complex cooperation structures
Our test-implementation (Colline) shows that this is feasible without too much effort, which means that we are ready to start with the actual implementation which should show faster and more organized code, better graphics etc.. Our goal is to create socalled "strong AI", and create it on open source terms, i.e. no greedy control of the project (our aim is higher). Similar "war of the ants"-systems has been created earlier, however to show an overall intelligence the types of behaviour must somehow fit together to form a wholeness. We believe that we are very close to this point with the Colline-system... judge for yourself.
Our interest in the project is partly an interest in AI, partly an interest in the philosophical and existential parallels that the system has... but another approach to the system could be that you find it amusing to co-create a small minituare-world!
Our geographical base is Denmark/Aalborg, but everybody is welcome to download our background-theory, as well as software and see what further development can do ( http://colline.dk/AI.html ).
Feel free to post any comments, questions, etc...
/tino