ewind
05-05-2006, 04:21 AM
At present I have a project about building a small Transportation System including roads, buildings, trees. i used C# with DirectX
At first, I write a editor in which users can build their system. For example, users can create a node for the crossroad, a segment for a path, create a tree, a house, etc.
Then I automatically convert them to 3D.
But I don't know the way to convert them.
How can we create a mesh? How can we know the vertex, textutre,...?
Or we have another method?
Please help me.
At first, I write a editor in which users can build their system. For example, users can create a node for the crossroad, a segment for a path, create a tree, a house, etc.
Then I automatically convert them to 3D.
But I don't know the way to convert them.
How can we create a mesh? How can we know the vertex, textutre,...?
Or we have another method?
Please help me.