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View Full Version : simplest way of constructing curved polygon(3d)?


totaljj
05-10-2006, 06:09 AM
I need to make a humpbacked bridge in opengl
I can make it by specifying many points and using gl_polygon but there must be better way of doing it.
I prefer rather simple method as the bridge is a simple one.

Reedbeta
05-10-2006, 11:10 AM
Google for Bezier curves and NURBS. These are mathematical objects that let you construct curved surfaces from a few control points, however, they aren't really going to be simple if you've never seen them before.