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View Full Version : looking for racing game tutorial plz (my First post)


AirForces2010
06-06-2006, 12:57 PM
hello

first i am very happy to join u :wub:

second i have little experience in game designing using 3dgamestudio :unsure:

so i need good tutorial for car racing game :mellow:

i also need to know how to attach supermenu to my game :sad:

just that :whistle:

i hope someone answer me quickly :huh:


thanx for u all :blush:

FullForce
06-06-2006, 02:21 PM
Ok, I'm not a expert but I can tell you this, you need to build a smaller game first then it's going to take (about.) a year to build a car game (a nice one)
You have to 3D model
code in c++
and animate...
not to mention get all the parts working together (code all the sounds in all the smoke in all the acceleration and brakes in, collision detection and what to do... and many 3D engines have 2D engines built in so you'll have to program in your menu using that. because there are so many engines there are not many specific tutorials for full games, I don't know of any to be honest. So it's going to take a while but don't let that stop you can learn and the quality is only limited by as much work you put into it. You could even make it multiplayer, but it's going to take hard work I recommend Irrlicht http://irrlicht.sourceforge.net/ they have a friendly forum there, try posting your question in the noob question section (it means anything that’s not a expert question) and see what they tell you to do. Take a look at the demos and see if your really interested, if you are give it all you got and it will be created (in a while of cores)

AirForces2010
06-07-2006, 04:46 AM
a year to build a car game (a nice one)
a year :blink:

take a look at that one i made it in just 2 days :blink:

here (http://i55.photobucket.com/albums/g135/AirForces2010/best.jpg)

thanx for ur advices and reply :blush:

FullForce
06-07-2006, 08:00 AM
I meant modeling and everything, that game looks good but there’s no track, no crowd noises, gas meter, damage meter, damage effect... if you just want to press go and go on a flat ground then maybe a few weeks if you build everything yourself, if you use others models you have to credit them or it's stealing.

Jas001
06-14-2006, 10:00 AM
The following book has a pretty good beginner tutorial on writing a racing game. Its first real game demo is a car that you can drive on a track and you swerve to avoid flying doughnuts.

Managed DirectX 9
http://www.amazon.com/gp/product/0672325969/sr=8-1/qid=1150304356/ref=pd_bbs_1/002-8165395-0885643?%5Fencoding=UTF8

Faelenor
06-15-2006, 07:02 AM
Riiiiiiiiiiiiiddddge Raaaaaaacer!!!

(Sorry, I couldn't resist!)