Georgy
09-02-2006, 08:17 AM
I am proudly present the new method of collision detection for multi-floor 3D scenes. This method is based on representing 3D geometry with layers of 2D arrays with z-buffer data. It's very easy and very fast method. I decided to release it under Public Domain license.
cdnr1-10.rar (http://www.cnt.ru/users/coding/cdnr1-10.rar) (296kb, exe + source + blender script)
It comes with full source code and script for exporting levels from Blender (!!!) 3d editor.
Some other feauteres of the demonstration:
- third person camera
- MMSystem timer for smooth animation on different PCs
cdnr1-10.rar (http://www.cnt.ru/users/coding/cdnr1-10.rar) (296kb, exe + source + blender script)
It comes with full source code and script for exporting levels from Blender (!!!) 3d editor.
Some other feauteres of the demonstration:
- third person camera
- MMSystem timer for smooth animation on different PCs