PDA

View Full Version : decision engine


bizboz
09-28-2006, 06:38 PM
Hello there,

I'm in the process of making a Decision Engine that will decide based on a number of inter-related rules what the player should be exposed to next.

Basically the player can make various choices, depending on those choices a number of other logical choices should become available (with some randomness so its not always the same)

Could an Artificial Intelligence guru enlighten me as to where I could find a good resource for developing a decent (but simple) decision engine. Theory is okay, I can code!

thanks
bizboz

geon
09-29-2006, 05:25 AM
Maby a finite state machine,or some rule based system?

bizboz
09-29-2006, 09:45 AM
of course it would have to be a finite state machine. I guess I wasn't very clear, I'm looking for compact 'Design Pattern' like text on finite state machines.

I've made several so far but I'm working from my head rather than from a 'Design Pattern' like point of view.. Ideally I don't want to spend lots of money on a Game AI book, because I don't need pathfinding etc... so I was hoping someone might have a good pointer.

Kenneth Gorking
09-30-2006, 10:53 AM
generation5 (http://www.generation5.org/) is always worth a look, and there are a few articles in the DevMaster Articles/Tutorials (http://www.devmaster.net/articles.php) section.