PDA

View Full Version : Premultiplied Alpha (I just wanted to share this)


davepermen
11-02-2006, 01:11 AM
http://home.comcast.net/~tom_forsyth/blog.wiki.html#%5B%5BPremultiplied%20alpha%5D%5D

I just read this and thought it could be a useful read for some of you, too.

I especially like the last paragraph, being able to go from glowing fire to non glowing smoke without any state change.

Possibly some of you knew that yet, but I hope it's something helpful for some others, anyways :)

NeARAZ
11-02-2006, 05:01 AM
Yeah, share the love and meet the pain of premultiplied alpha...

Try doing premultiplied alpha with fog on fixed function hardware without burning an extra texture stage or two :)

davepermen
11-02-2006, 05:10 AM
First: I never used fog. (I was one of the first N64 owners, I HATE fog :D)

Second: Fixed Function Hardware? *cough* (Yeah, I know, people still have that quite often...)

kusma
11-14-2006, 10:24 AM
Neat.

Jare
11-19-2006, 03:05 AM
Fixed Function Hardware? *cough* (Yeah, I know, people still have that quite often...)
And if you consider non-PC gaming platforms, then several hundred thousands of those are being sold, you know, "these days". ;)