Cyphre
12-09-2006, 12:59 PM
Sorry if my question is stupid but I'm newbie in PixelShaders technology.
It is possible to use PixelShaders for 'scanline rasterization' of texture content? If so are there any resources on the web about this?
It is possible to use PixelShaders for 'scanline rasterization' of texture content? If so are there any resources on the web about this?