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View Full Version : Programming a game within Maya?


karligula
03-29-2007, 04:26 AM
Hi folks,

I've just been thinking about Maya and MEL scripting, and I wondered if it might be possible to write an entire game using MEL that would execute within Maya? You wouldn't need to export anything, you'd have all the animation and graphics at your fingertips, and so long as you don't do anything too fancy I reckon the rendering engine would be fast enough.

Is it possible to do a game loop in MEL?

What do you guys reckon?

kusma
03-29-2007, 06:28 AM
It might, but why would you want to? Limiting your audience to people with Maya licenses might be a bit restrictive...

geon
03-30-2007, 01:33 AM
Blender can do exactly that, and even export an executable.

mr_yeahman
04-03-2007, 10:16 AM
Blender can do exactly that, and even export an executable.
and possible to make it more fancy. It also totally free.

EvilSmile
04-04-2007, 05:09 AM
Hi folks,

I've just been thinking about Maya and MEL scripting, and I wondered if it might be possible to write an entire game using MEL that would execute within Maya? You wouldn't need to export anything, you'd have all the animation and graphics at your fingertips, and so long as you don't do anything too fancy I reckon the rendering engine would be fast enough.

Is it possible to do a game loop in MEL?

What do you guys reckon?

I once made a pong like game using MEL. Can try to find it again if it interests you.