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Old 04-14-2008, 02:07 AM   #1
DmEditor
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Default A Survey of Real-time Shading Models

A Survey of Real-time Shading Models
Author: Karsten Schwenk
Description: This article presents a survey of popular shading models used in 3D computer graphics and discusses their application to real-time applications, including games. Each shading model is analyzed in terms of computational costs, scalability, realism, applicability, advantages/disadvantages, and other factors.
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Old 04-14-2008, 02:20 AM   #2
Mihail121
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Default Re: A Survey of Real-time Shading Models

That work is simply great, despite the amount of math and phys in it. It presents in a structured form much of the research work in the field.
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Old 04-14-2008, 05:18 AM   #3
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Default Re: A Survey of Real-time Shading Models

I second that. The funny thing is that I recently considered creating something similar myself, when I was reading about the various shading models, and wasn't able to find such a survey.
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