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Old 06-29-2009, 07:53 AM   #2
alphadog
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Default Re: Temple 2 (16 bit hdr rnm)

Ahh, brings back fond childhood memories of home...

(Nice work.)
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Old 06-29-2009, 08:05 AM   #3
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Default Re: Temple 2 (16 bit hdr rnm)

A bit too symmetrical though...
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Old 06-29-2009, 10:08 AM   #4
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Default Re: Temple 2 (16 bit hdr rnm)

I would assume that if a demon lord wanted to build a symmetrical temple, he damn well will have one...
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Old 06-29-2009, 01:14 PM   #5
ali rahimi shahmirzadi
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Default Re: Temple 2 (16 bit hdr rnm)

Thanks for the comments. There is always more room for work.
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Old 06-29-2009, 03:10 PM   #6
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Default Re: Temple 2 (16 bit hdr rnm)

Quote:
Originally Posted by alphadog
Ahh, brings back fond childhood memories of home...
wow, you must be hardcore man

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Old 06-29-2009, 03:44 PM   #7
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Default Re: Temple 2 (16 bit hdr rnm)

Quote:
Originally Posted by alphadog
I would assume that if a demon lord wanted to build a symmetrical temple, he damn well will have one...
But that's just it, symmetry is a sign of beauty, so a demon lord would never want to build a symmetrical temple. Unless of course the temple was built by angels as a trap for the demon lord, which would obviously fail as the demon lord would never feel at home at a symmetrical temple. Or, perhaps the demon lord built not a temple but a prison for another demon, who would deteriorate at the sheer thought of being imprisoned in a symmetrical place.

But I digress... Hey look, a kiwi.
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Last edited by .oisyn : 06-30-2009 at 03:07 AM.
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Old 06-30-2009, 01:06 AM   #8
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Default Re: Temple 2 (16 bit hdr rnm)

Ali, you are an artist, not a programmer, isn't it? What about those executables, are they created by a third party?
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Old 06-30-2009, 03:38 AM   #9
ali rahimi shahmirzadi
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Default Re: Temple 2 (16 bit hdr rnm)

@ roel: No i creat them all. including shader
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Old 06-30-2009, 07:59 AM   #10
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Default Re: Temple 2 (16 bit hdr rnm)

Excellent work, as always.

So having done quite a few demos, do you have any plans to expand beyond that? You should definitely put your skills towards a finished product. I think a short story would be amazing with some of the art you've done. A game would be more ambitious, but you would get maximum payout from the project. I think a game like Myst using your art style would do very well.
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Old 06-30-2009, 08:03 AM   #11
ali rahimi shahmirzadi
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Default Re: Temple 2 (16 bit hdr rnm)

Thanks. I have a cool story for my own game. The story is finished. But i need a team to start with. I cant do it all alone. Pluse i need a sponser for that.
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Old 06-30-2009, 01:56 PM   #12
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Default Re: Temple 2 (16 bit hdr rnm)

Checked it out, 10/10 are you some kind of genius Ali?
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Old 06-30-2009, 03:03 PM   #13
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Default Re: Temple 2 (16 bit hdr rnm)

Quote:
Originally Posted by ali rahimi shahmirzadi
@ roel: No i creat them all. including shader
Impressive.
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Old 06-30-2009, 03:31 PM   #14
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Default Re: Temple 2 (16 bit hdr rnm)

I thought it was done with quest3d engine? (www.quest3d.com)
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Old 06-30-2009, 04:36 PM   #15
ali rahimi shahmirzadi
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Default Re: Temple 2 (16 bit hdr rnm)

Yes its with Quest3d. Iam a Quest3d user
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