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Old 09-29-2003, 12:31 AM   #1
DmEditor
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Viewing Systems For 3D Engines
Author: Tom Hammersley
Description: This article discusses about the various camera models that could be used in engines. The mathematical background is also discussed.

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Old 09-29-2003, 02:18 AM   #2
TheLionKing
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Very helpful for me ... I am a bit weak in maths
Great
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Old 09-29-2003, 11:21 AM   #3
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Sounds interesting. I'll take a look when I get the chance (busy with the last touches to my demo :P).
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Old 08-08-2006, 07:09 AM   #4
Yannik Klich
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Default Re: Viewing Systems For 3D Engines

Amazing article! Thx, it gave me some good insight in these cameramatrices.
Now I understand why im putting these negaive values in the "translation row" of my cameraMatrix!
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