DevMaster.net Forums
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]

Go Back   DevMaster.net Forums > Programming & Development > Sound and Music Programming
User Name
Password
Register FAQ Members List Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
Old 05-04-2006, 10:39 AM   #1
Cherubic
New Member
 
Join Date: Apr 2006
Posts: 2
Default Capturing output sound

Hi everybody. Does anybody know how to capture sound from all programs currently running? I mean output sound. There are recorders that do that. I wonder how?
Cherubic is offline   Reply With Quote
Old 05-04-2006, 11:15 PM   #2
Reedbeta
DevMaster Staff
 
Join Date: Oct 2004
Location: Seattle, WA
Posts: 3,707
Default Re: Capturing output sound

What you need is called an 'audio loopback'. Try searching for that on Google, you should be able to find a program you can download that does this.

It works by installing its own device driver, which you can select as the default audio output device - except it doesn't correspond to any real device, it just plays the audio back in through the audio input.
___________________________________________
Currently working at Sucker Punch
reedbeta.com - OpenGL demos and other projects
Luabridge - a lightweight, dependency-free C++/Lua binding library.
CD Lite - an unobtrusive, minimal CD player application for Windows.
Reedbeta is offline   Reply With Quote
Old 05-06-2006, 10:51 AM   #3
Cherubic
New Member
 
Join Date: Apr 2006
Posts: 2
Default Re: Capturing output sound

Thanks, Nathan. That was really helpful. I'm currently communicating with author of Virtual Audio Loop driver)
Cherubic is offline   Reply With Quote
Old 05-08-2006, 04:45 AM   #4
leechlife
New Member
 
Join Date: May 2006
Posts: 2
Default Re: Capturing output sound

Hey, I'm interested in that as well.
How it works i do know, i mean the driver issue.

But i'm not into developing the driver thing to much, but i'd like to do similar stuff, I want to be able to manipulate the outgoing audio stream in my oen programm.

Are there driver out there, which i can use? Does not need to be open source, but with a possibilite to communicate or use the dll with c/c++.
I just want to get access to this audiostream and don't wanna write the driver myself.

Any hints would be nice.

Thank you
leechlife

Ps: You talk about "virtual Audio loop driver". I can't find that on google(maybe I'm just blind). Can you give a link, please?

Last edited by leechlife : 05-08-2006 at 07:44 AM.
leechlife is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Forum Jump


All times are GMT -7. The time now is 08:17 AM.


Powered by vBulletin
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.