| Thursday, June 4, 2009 |
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gDEBugger for the iPhone Platform Available for Beta Testing
Posted by:
Graphic Remedy at 1:22:28 pm
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Graphic Remedy is proud to announce the upcoming release of gDEBugger for the iPhone platform.
gDEBugger iPhone will allow OpenGL ES based application developers to enjoy advanced debugging and profiling capabilities, helping them reduce development time, deliver high quality applications and significantly improve graphic rendering performance.
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3D Rad v6.35 Now Supports Fluid Dynamics
Posted by:
Steve at 9:36:34 am
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3D Rad now supports wind, lift and drag forces. Because the new functionality is provided, as usual, in the form of 'objects' you can simply visually associate to your 3d models to enable it, parachutes, wind turbines, car-stabilizing airfoils, realistic wings/sails and many other fluid-dynamics-based systems can be achieved with zero coding.
3D Rad is a user-friendly 3d editor with a straightforward developing workflow and ready-to-use physics simulation. You can use it to create any sort of stand-alone, interactive 3d project for Windows Vista/XP.
Ideal for CG artists and non-coders, but flexible enough to meet the needs of expert developers as well.
A fully featured 30-day trial of 3D Rad can be downloaded at the 3D Rad website.
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SFML 1.5 released
Posted by:
Laurent Gomila at 5:46:00 am
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Version 1.5 of SFML has just been released. This version brings a lot of bug fixes, an improved stability and doesn't modify the public interface of classes.
You can find more downloads, tutorials, and more on the official website:
http://www.sfml-dev.org/
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| The Daily Code Gem |
By: Nicolas Capens
8 Comment(s)
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