| Saturday, July 4, 2009 |
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Linderdaum Engine volume rendering demo
Posted by:
Sergey K. at 5:47:20 am
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The demo features GPU accelerated volume raycasting of 3D computed tomography voxel datasets. Different rendering modes are supported: isosurface shading, opacity accumulation, maximal intensity projection, procedural materials, parametric texture mapping of freeform isosurfaces and many more.
http://www.linderdaum.com
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| The Daily Code Gem |
By: Nicolas Capens
8 Comment(s)
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