| Wednesday, July 8, 2009 |
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TransGaming Empowers O3D Developers With SwiftShader
Posted by:
Nicolas Capens at 2:43:35 pm
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TransGaming Inc. announces that Google's new O3D web API has added a 3D software rendering path powered by SwiftShader. As the world's fastest pure software 3D rendering technology, SwiftShader will help bring the power of O3D to an even wider audience.
O3D allows developers' web-based JavaScript programs to tap directly into a computer's graphics capabilities. With SwiftShader, users can write one version of their program but leverage a software-accelerated 3D rendering path if no adequate video graphics card is available. The result for developers is a better and more consistent experience for their web applications.
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gDEBugger new version release includes public beta release of gDEBugger iPhone
Posted by:
Graphic Remedy at 8:47:53 am
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gDEBugger Version 5.2 Introduces vertex batch statistics and primitive counters. The new release also includes a public beta of gDEBugger iPhone, enabling developers to debug and optimize iPhone OpenGL ES-based applications.
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| The Daily Code Gem |
By: Nicolas Capens
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