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Thursday, April 16, 2009
gDEBugger V5.0 Adds OpenGL 3.0 support
Posted by: Graphic Remedy at 7:33:17 am
The new gDEBugger V5.0 adds support for OpenGL 3.0 and OpenGL's new deprecation model. A new Deprecated Function Statistics tab was added to the Statistics viewer. This tab displays information about deprecated functions and deprecated behaviors used by the debugged application. This tab also suggests forward-compatible replacements to each deprecated feature.

gDEBugger V5.0 also includes gDEBugger for Apple Mac OS X. This new product brings all of gDEBugger's Debugging and Profiling abilities to the Mac OpenGL developer's world.

gDEBugger, an OpenGL and OpenGL ES debugger and profiler, traces application activity on top of the OpenGL API, lets programmers see what is happening within the graphic system implementation to find bugs and optimize OpenGL application performance. gDEBugger runs on Windows, Mac OS X and Linux operating systems.
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Wednesday, April 15, 2009
ShaderMap 1.3 adds Normal Mixer
Posted by: Rendering Systems at 2:20:50 pm
ShaderMap 1.3 is now available for download. Version 1.3 adds the ability to mix / blend an unlimited number of normal maps using the normal mixer tool. It also adds three new controls for generating displacement maps. ShaderMap is a tool for creating and converting common textures used in 3d rendering.
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