| Friday, October 23, 2009 |
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The first DirectX 11 benchmark released on the basis of Unigine engine
Posted by:
Unigine Corp. at 11:54:32 am
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The first DirectX 11 benchmark is released on the basis of Unigine game engine. Key features of the "Heaven" benchmark are support of all modern graphics APIs (OpenGL, DirectX 9, DirectX 10 and DirectX 11), comprehensive use of tessellation technology, advanced SSAO, new volumetric cumulonimbus clouds, interactive mode and much more. It is available free of charge for download from the official website.
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PathEngine Announces SDK Release 5.22, New Licensing, Pricing and Package Changes
Posted by:
PathEngine at 2:00:44 am
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Lyon, France - October 22nd 2009 - PathEngine announces release 5.22.00 of the pathfinding and agent movement SDK. This is essentially an optimisation release, with some very significant performance improvements across a range of API functionality. We are also pleased to announce licensing to Mirare Creative Limited (Hong Kong), to Firefly Studios, and for another project at Rare, as well as changes to our SDK pricing and package setup.
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| The Daily Code Gem |
By: Nicolas Capens
8 Comment(s)
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