DevMaster.net - Your source for game development
[[ Home | Forums | 3D Engines Database | Wiki | Articles/Tutorials | Game Dev Jobs | IRC Chat Network | Contact Us ]]
Welcome Guest!



Wednesday, June 24, 2009
DX Studio 3.1 Released by Worldweaver
Posted by: Bob Sterling at 5:50:48 am
Software developers Worldweaver Ltd, based in Pinewood Studios (UK), have just announced a new release of their 3D platform “DX Studio”.

The main focus for version 3.1 has been on large environments and the engine now comes with an advanced terrain and shadow mapping system which allows users to create massive seamless outdoor environments. The design moves beyond the traditional height field and, due to the use of a freeform mesh based approach, allows for overhanging cliffs, caves and vertical terrain.
Read more... | 0 Comments | 1229 Views



The Daily Image

The Daily Code Gem

By: Nicolas Capens
8 Comment(s)



Latest Forum Posts
• DevMaster Lounge:
Fun With Raytracing!
(Today, 04:19am)
• Articles Discussion:
A Beginner's Guide to Creating a MMORPG
(Today, 04:00am)
• Game Design:
Help with Text-Based Game
(Today, 03:03am)
• News Discussion:
Lua Script in Leadwerks Engine 2.3
(Today, 02:39am)
• DevMaster Lounge:
Who wants to look at my picture
(Today, 12:55am)
• Recruitment Requests:
Experienced Freelance Character Artist / 3D Artist
(Today, 12:31am)
• Math & Physics:
Array of points within an ellipse
(Nov/20 09:15pm)
• Math & Physics:
Gravity center physics
(Nov/20 03:02pm)
• Graphics Theory & Programming:
Ray tracing triangles problem/question
(Nov/20 06:14am)
• Graphics Theory & Programming:
GLUT vs SDL
(Nov/19 10:08pm)




Sponsored By
GarageGames

Link to us!

DevMaster.net
TripleBuffer
GreatGamesExperiment
CodeSampler
Game Development Search Engine
yov408
Game Tutorials
GameDev.net


Copyright ©2003-2009, DevMaster.net. All rights reserved.